Dax
Hydroponics Developer
Count me in for whatever. I like this idea, though the team captains would be a point of extreme interest for me.
I would be to worried about spies if i was the leader. I normally recruit people i know and trust not to to back stab me! But if i recruited say people who normally want to play with twigley, how do you know, the information wouldn't be passed over?
Yes they would have their prefered players, however I would choose to play with ~5 people I consider to be the best in the game, I expect other leaders would wish to choose them players if given the option.
There's nothing i would love to see more than alliance size reduced significantly.
There's nothing i would love to see more than alliance size reduced significantly.
The amount of politics and discussions on the forums that would be generated from it (currently from almost none) and the competition for places would outweigh the "coverage problems" people talk about.
The first idea proposed is a nice thought, but realistically I couldn't see it working.
However I do fully agree with 10 man alliances - for many reasons.
- Alliances of 20 super-active players are TOO difficult to breakdown nowadays, which has been shown these last 2 rounds. Reducing this to 10 may mean we still get these super-active alliances, but 10 player alliances are, in my opinion, easier to breakdown.
- Continuing from the first point, nowadays we struggle to get even 2 alliances capable of going for the win. 10 man alliances would increase competition, help with alliances working together to take down an alliance. I think we would get a guaranteed 3-4 allies going for the win. 20 man alliances worked in the past because we had more, more active players. We don't nowadays.
People have been saying that 10 man alliances would mean people would have to be more active to compensate for lack of coverage during the day. The change may make people play more actively, but I believe the majority of players wouldn't change.
And anyway, is the lack of coverage a bad thing? I don't believe it is. I hate the degree of invulnerability around the top alliances nowadays, and maybe this change would teach people to once again think 'Hey, it is actually alright to die'. And who knows, maybe we can bring some fun back in to this game, something that has been severely lacking in recent times.
P.S. Jeez Silence stop being so arrogant and claiming you're so good. I knew you'd use this whole thread as an ego boost you arrogant, self-centred homo! You're not the best leader and you're not even the second best leader, and you definitely don't try as hard as the best leader so in this case, you don't even get the DA award so suck on that you rubbish leader-noob!