now i know nothing will ever get implemented but for talking of its sake id love an addition to the bounty system where I could put some of my money up to put a bounty on someone.
EG. i keep getting repeat attacked by the same person over and over... he doesnt care about neg h/f everytime i rebuild i get killed again... like im targetted for being in an easy to attack alliance and because of my route choice... whatever..
(If anyone says, get a better ally, or, change your route... go take a running jump ya douche! we cant all get in epic alliances... and different routes are made to be played)
So the idea would be... as i cant kill him and my ally cant kill him... i could put a bounty on his head from my own money... sort of a private kill and collect system which would work on the lines of
Bountied Target = 1,000,000,000 score and bouny is paid out per % of that persons unit score that is killed. So i put up £100,000,000,000 and 2 people send at him 1 person kills 60% and another 40% of his unit score so get a 60/40 split of the bounty.
Ofc if the person was neg h/f then thier existing bounty remains too but its an added incentive for someone or some people to kill them... obv the money you put up is gonna be the biggest incentive.
There is this kind of system in an app World War for the iphone etc... And i know it will never happen but hey i like it so i share it.
PEACE!
EG. i keep getting repeat attacked by the same person over and over... he doesnt care about neg h/f everytime i rebuild i get killed again... like im targetted for being in an easy to attack alliance and because of my route choice... whatever..
(If anyone says, get a better ally, or, change your route... go take a running jump ya douche! we cant all get in epic alliances... and different routes are made to be played)
So the idea would be... as i cant kill him and my ally cant kill him... i could put a bounty on his head from my own money... sort of a private kill and collect system which would work on the lines of
Bountied Target = 1,000,000,000 score and bouny is paid out per % of that persons unit score that is killed. So i put up £100,000,000,000 and 2 people send at him 1 person kills 60% and another 40% of his unit score so get a 60/40 split of the bounty.
Ofc if the person was neg h/f then thier existing bounty remains too but its an added incentive for someone or some people to kill them... obv the money you put up is gonna be the biggest incentive.
There is this kind of system in an app World War for the iphone etc... And i know it will never happen but hey i like it so i share it.
PEACE!