TheNamelessWonder
Tree Surgeon
- Joined
- Dec 15, 2007
- Messages
- 520
War declaration range: 80-150%
Effects:
I still haven't settled on a means by which to determine the winner and loser of a war. Perhaps once one alliance has dropped to half the score of the other?
Goals: To allow alliances to go 1 vs 1 without outside interference. This will of course allow 1 on 1 disputes to be settled, and allow for another fun way to play as an alliance, for the benefit of your alliance. Also it will help undermine powerblocks, because alliances opposing the powerblock can fight the alliances one at a time, rather than with powerblocked alliances moving in to help their comrades. It seems to me that, using this round as an example, this would have helped WH wtfown SG earlier in the round, which would have gone a long way towards undermining TBA.
Discuss.
Edit: New points from IRC discussion:
[*]One alliance may surrender after 24 hours or any time thereafter, with a penalty for doing so - surrendering alliance gets no ceasefire and loses 10% land to winners?
Also, potentially we open up the war system during times of resistance, so that multiple alliances can declare on rank 1 (if rank 1 has been rank 1 for a week, or something), and the upper limit for declarations is relaxed.
Effects:
- War declaration is automatically mutual
- Declaration is immediate (so as not to allow outside alliances to get involved)
- Alliances at war are prevented from attacking anyone outside of other alliance
- Outside IDs are prevented from attacking anyone in a war
- Max land grab increased to 25%
- No insurance
- No bounty
- Alliance members may not leave or join alliance (except through deletion)
- No sleep mode
- The winner gets a benefit for the duration of the round...+5% base bounty?
- 24 hour ceasefire after war for both alliances (no attacks sent or received, time to rebuild a little after a bloody war)
I still haven't settled on a means by which to determine the winner and loser of a war. Perhaps once one alliance has dropped to half the score of the other?
Goals: To allow alliances to go 1 vs 1 without outside interference. This will of course allow 1 on 1 disputes to be settled, and allow for another fun way to play as an alliance, for the benefit of your alliance. Also it will help undermine powerblocks, because alliances opposing the powerblock can fight the alliances one at a time, rather than with powerblocked alliances moving in to help their comrades. It seems to me that, using this round as an example, this would have helped WH wtfown SG earlier in the round, which would have gone a long way towards undermining TBA.
Discuss.
Edit: New points from IRC discussion:
[*]One alliance may surrender after 24 hours or any time thereafter, with a penalty for doing so - surrendering alliance gets no ceasefire and loses 10% land to winners?
Also, potentially we open up the war system during times of resistance, so that multiple alliances can declare on rank 1 (if rank 1 has been rank 1 for a week, or something), and the upper limit for declarations is relaxed.
Last edited: