alwaysnumb
Head Gardener
Most games have some sort of trading system.
I was thinking a dev that has 3 or 4 lvls that when researched/constructed allows trade routes to be set up between companies that then give each company a small income boost based on research level+both companies sizes.
The number of routes could be linked to research+honour (good honour= more routes). Maybe reduce the boost if comapny your trading with is same allie.
Also it could be expanded allowing routes to be targetable so people can attack/defend/blockade these routes.
Basically similar to what happens in AE
I was thinking a dev that has 3 or 4 lvls that when researched/constructed allows trade routes to be set up between companies that then give each company a small income boost based on research level+both companies sizes.
The number of routes could be linked to research+honour (good honour= more routes). Maybe reduce the boost if comapny your trading with is same allie.
Also it could be expanded allowing routes to be targetable so people can attack/defend/blockade these routes.
Basically similar to what happens in AE