• Those wishing to contribute to the game by making suggestions (both small and large) should read the following before doing so.

    Bushtarion largely runs completely automatically, and has been designed intentionally to be as self-maintaining as possible, with mechanics and balance considered at a completed point.

    Please do not spend large amounts of time coming up with complex suggestions in the hope that they will be read and possibly implemented in the future, unless you just enjoy the discussion, theory-craft, and such.

    The most likely changes will be rules-changes, specific number-tweaks to units, techs, and similar sorts of changes, and only if a large community consensus is reached as "proof" that a change would, overall, be an improvement, and are more likely to be done in batches, occassionally, not as a regular thing.

Stealth Harvestors

ZigZag

Harvester
Joined
Dec 17, 2007
Messages
128
Why does it say they only harvest and garden close tick? It's not like your harvesting someone's land your attacking. (Which maybe a stealth harvester should and put the seeds in your warehouse) Don't they harvest crops on all ticks? Not sure if I ever noticed stealth gardeners before.

Stealth Gardener INN Gardens [close]
Stealth Harvester INN Harvests [close]
 

Dafydd

Pruner
Joined
Mar 28, 2008
Messages
56
I think its just to point out that you can't really garden from range?

Gardener INN Gardens [close]
 

timtadams

Landscape Designer
Joined
Sep 9, 2008
Messages
2,260
Location
Australia
I like the idea that you can harvest an enemies seeds while attacking, and it would be cool if certain harvesters, like maybe just stealth could harvest at range as well. And of course the harvesters with the lower init harvest first, and then others (if there are any seeds left)

Battle Report - Attacking Some Dude of a Company [1337]
[range] 2,250,321 allied Psychopathic Android attacked, killing 309,830 hostile staff.
[range] 44,000,000 hostile Political Mastermind attacked, distracting 10,737,224 allied staff.
[range] 3,984,693 allied Striker attacked, killing 545,687 hostile staff.
[range] 2,600,000 hostile Hippy Van attacked, distracting 1,045,722 allied staff.
[range] 4,492,651 hostile Sorcerer attacked, killing 3,673,511 allied staff.

[range] 978,763 allied Cybernetic Warrior attacked, killing 7,554,616 hostile staff.
[range] 4,338,828 hostile Dragon breathed fire on and melted 3,025,725 allied staff.
[range] 1,491,027 allied Apache Longbow attacked, killing 22,559,161 hostile staff.
[range] 116,376 allied Tyrant Drone attacked, killing 4,038,436 hostile staff.
[range] 200,000 allied Stealth Harvesters sneaked their way to the enemies land, harvesting 234,833,834 seeds, 24,325,231 tree seeds, 169,054,295 bush seeds, 14,346,925 flower seeds and 52,346,834 grass seeds.


Distracted: 11,782,946 [£422,422,071,000] friendlies distracted.
Died: 35,007,730 [£513,437,951,800] enemies dead. 6,699,236 [£288,353,839,000] friendlies dead.

You harvested 234,833,834 seeds, 24,325,231 tree seeds, 169,054,295 bush seeds, 14,346,925 flower seeds and 52,346,834 grass seeds.
You gained 374,734 effectiveness.
You will soon be receiving £42,136,710,000 insurance.
 

Dafydd

Pruner
Joined
Mar 28, 2008
Messages
56
Isn't that what seed / plant thiefs are essentially for, stealing seeds?

The harvesting the seeds bit is just a twist on stealing them.
 

WackyJacky

Head Gardener
Joined
Dec 14, 2007
Messages
274
Location
USA
Rofl that'd be brutal if someone with like 20 mil sharvs hit you during winter and planted all your lovely seeds into lightning :)
 

Dimitar

Landscape Designer
Joined
Dec 17, 2008
Messages
2,388
harvesters don't plant ?.. he can purely get a tick of your land's production.. 'cause that's what harvesters do
 

WackyJacky

Head Gardener
Joined
Dec 14, 2007
Messages
274
Location
USA
*bonks himself on the head.*

My bad :p I won't edit that out just so everyone can laugh at me :)
 
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