DarkSider
Tree Surgeon
- Joined
- Dec 14, 2007
- Messages
- 796
Well the title says it all.
Lethals, distractors and INN unit types have been carefully balanced so stealing land by just flaking isn't an easy thing to do. Injuries are fine on lethals and probably on distractors too(i think too high on them aswell since poms are already "impossible" to kill 1:1), but when it comes to 'pure INN atacks' it gives them too much power if 50% of them get back.
If you could get a land grab loosing 200 bil worth of INN last round you can get the same grab while loosing just 100 bil now. This high injuries on INN make flak attacks just too easy, and the routes that already had problem dealing with flak mobs deal even less damage now.
Lethals, distractors and INN unit types have been carefully balanced so stealing land by just flaking isn't an easy thing to do. Injuries are fine on lethals and probably on distractors too(i think too high on them aswell since poms are already "impossible" to kill 1:1), but when it comes to 'pure INN atacks' it gives them too much power if 50% of them get back.
If you could get a land grab loosing 200 bil worth of INN last round you can get the same grab while loosing just 100 bil now. This high injuries on INN make flak attacks just too easy, and the routes that already had problem dealing with flak mobs deal even less damage now.