LET Flak Worthiness.

Twigley

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Have any alliances done well with a flak-focused set-up? As in using probably Robos, Dragons, probably Harriers for AD, in 12 players places, but then have a flak section of say 3 Strikers (Marine heavy) 2 dogs and an RPG with mass humms.

I'm leaving 2 places for the obligatory PoMs here...

Seems survivable enough, problem I can see is rushing of the Flak-massing guys....

RiF we had Shields, Dragons, Strikers only.

Easiest rank 2 round of all time. That armour
 

Coruba

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I thought I might throw in my two cents worth in here - but feel free to abuse, ridicule me at your leisure.

Mine are:
1 - Dogs
2 - VD's
3 - Auto's

In my testing generally Autos vs AD routes and vice versa for health.

As a general guide though the higher percentage of the opponents attack is drawn to the LET flak the better then you have a better chance of killing or in my case bribing the routes you want. As a briber however all you doing is in effect transferring the wealth i.e. swapping dogs for a smaller percentage of another type of unit to get a more varied attack base. The point of that is there isn't any. Why do that when you get in an alliance and have specialist players make them for you?

So I agree with a previous poster - why buy let flak when the funds could be used to buy units of more worthiness?

Cheers

Coruba
 

Garrett2

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classic coruba!


but seriously in an attempt to be friendlyish - play in havoc and see why spending money on more pa is more beneficial than massing autos for flak.
 

Ogluk

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Have any alliances done well with a flak-focused set-up? As in using probably Robos, Dragons, probably Harriers for AD, in 12 players places, but then have a flak section of say 3 Strikers (Marine heavy) 2 dogs and an RPG with mass humms.

I'm leaving 2 places for the obligatory PoMs here...

Seems survivable enough, problem I can see is rushing of the Flak-massing guys....

RiF we had Shields, Dragons, Strikers only.

Easiest rank 2 round of all time. That armour

Iddily, witches/marines/nanos as health flak, much win was had!
 

Coruba

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Did I illustrate how very little I know about this game ...... excellent. That is why I probably won't ever play a full round again in any seriousness. A first weekend temp will be as far as I go from here on in.

To be honest I don't have the time to put into it anyways.

Loved the comments :D
 

Coruba

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Also in response to Garrett I played PA's in my very first round and still scarred from the experience lol. Any route that has a deadly attacker like rpg's are to robos I tend to avoid. Being uncontactable just makes the game very disheartening and a game like that tends to lose its interest very quickly.

I will bow to your superior knowledge re PA's as robos are not one of my more favoured routes.

Cheers

Coruba
 

Elevnos

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As an RPG, unless there are many bounties to be had, you want to outnumber a robo player with just your RPGs to their lethals. Any less and you start to undergo heavy losses, Which is why flakking can be extremely helpful. In alliance play though robos can be flakked with pretty much everything because of the low numbers they have in comparison to their allies!
 

timtadams

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As an RPG, unless there are many bounties to be had, you want to outnumber a robo player with just your RPGs to their lethals. Any less and you start to undergo heavy losses, Which is why flakking can be extremely helpful. In alliance play though robos can be flakked with pretty much everything because of the low numbers they have in comparison to their allies!

Same reason I wanted bunkers/sentry switched back to double cost and double the damage when they were initially changed. Was easier to flak with health based ninjas. Now they get destroyed much easier.

Striker is even stronger as solo route than bunkers now. Because you can properly flak. I mean, if bunker is not the toughest solo route anymore, then what is the point of it?

As bunker i get zeroed flat. As striker i can still deal good damage even if i get wiped out in the end, simply by having a route setup with private flak, and some heavies/grens for stronger health flak.

Although maybe with turrets you can more easily scare off the not so big RPGs. Am I allowed to claim bunkers are weaker than striker by assuming the inactive solo doesn't buy p-unit?
 

Cal v2

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Dec 30, 2012
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Werewolves

Werewolves

Are by far one of the most useful LET Flak units in the game and are seriously under rated.

At only £25,000 each, they have surprisingly good stats, a low ETA, fire all three ticks AND convert (ratio is terrible, but free troops are free) which means no injuries or insurance, for the units 'bribed'.

Also 540 Init is pretty good. It's faster than Nanos, Marines, Jeeps and Humvees.

Werewolf LET Converts [all] LET INN 540 3 £25,000 ** ** ** *

Wish more people used them to their potential.

Probably my favourite let flak in the game.
 
Last edited:

Garrett2

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Ok - i've not been a briber route in many years, so I may be wrong, but... there might be less injury and insurance for being bribed and converted, but i don't think it's 0 unless it's vamps. vamps are the only things with the ins bug that i recall. did i say bug? oh i mean the item that cannot be fixed and now has become a feature because the creator was lazy and/or didn't understand where the bug originated.
 

Souls

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Incorrect Garrett! Anything that counts as bribe damage results in 0 insurance!
 

Garrett2

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good to know. i must be thinking of reduced ar increases for bribing then.
 

Cyrus

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i vaguely remember what garret is saying, did azzer just make them all give 0 Ins? i definitely remember a vamp bug of some sort but it may be nothing to do with this
 

edd

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I thought the bug was that you should have no insurance on what is converted rather than no insurance on everything killed.

So it doesn't apply to the bribers, just the converters
 

Souls

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The value that is converted gets subtracted from the insurance, correct, but any unit that is bribed gives absolutely zero insurance.
 

Cyrus

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yeah basically rather than vamps just not giving ins for the converted, they bug out and dont give any ins for anything killed
 
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