alwaysnumb
Head Gardener
I know I can attack solos at 67% for good h/f but at what level can I attack allies and still get good h/f?
isnt it just the score from the id your attacking + the score of any defenders?
isnt it just the score from the id your attacking + the score of any defenders?
It's actually more akin to this.
Keep in the green, and you'll stay green. I've gotten masses of H/F from a 30% target, because lots of people defended, and I killed them all regardless. It's based upon how much score is present on either side.
isnt it just the score from the id your attacking + the score of any defenders?
It's actually more akin to this.
Keep in the green, and you'll stay green. I've gotten masses of H/F from a 30% target, because lots of people defended, and I killed them all regardless. It's based upon how much score is present on either side.
Alliance size was added as a factor before H/F was taken out in round 25 and Azzer said he was bringing H/F back exactly as it was when it was abolished.
3% of the alliance score was added on to the target's, and as far as I know it hasn't changed.
isnt it just the score from the id your attacking + the score of any defenders?
It's actually more akin to this.
Keep in the green, and you'll stay green. I've gotten masses of H/F from a 30% target, because lots of people defended, and I killed them all regardless. It's based upon how much score is present on either side.
Alliance size was added as a factor before H/F was taken out in round 25 and Azzer said he was bringing H/F back exactly as it was when it was abolished.
3% of the alliance score was added on to the target's, and as far as I know it hasn't changed.
So for a full alliance it's actually more ~67% - Well I was unaware of that. I never remember that much about H/F before, my mindspan is short.
isnt it just the score from the id your attacking + the score of any defenders?
It's actually more akin to this.
Keep in the green, and you'll stay green. I've gotten masses of H/F from a 30% target, because lots of people defended, and I killed them all regardless. It's based upon how much score is present on either side.
Alliance size was added as a factor before H/F was taken out in round 25 and Azzer said he was bringing H/F back exactly as it was when it was abolished.
3% of the alliance score was added on to the target's, and as far as I know it hasn't changed.
So for a full alliance it's actually more ~67% - Well I was unaware of that. I never remember that much about H/F before, my mindspan is short.
No, not 67%. It adds 3% of the alliance's total score onto the target's.
So if the target is 1 bil score and the alliance is 33 bil score, it would effectively add another 1 bil onto your target. So you could be 3 bil score hitting with a mod of +2 and still get honour.
In theory, anyway.
I now understand the implication of this, thank you for the explanation, there.
I'll probably still stick with the idea of 70% and up though