Yang
Harvester
- Joined
- Dec 14, 2007
- Messages
- 130
What are your favourite mechanics from Bushtarion? One you think that makes it stand out from other similar games out there?
1) Combat Mechanics:
-Units(Armor/HP/Inititiative/ETA/Targetting types)
-Stealth mechanics
-Unit type(NLT, LET etc.)
-Flakking
-Converting/bribing/kill/disable/distracting/stunning
3) Resource Collection:
-Planting plants into designated land, each land yielding different rates of production
-Gaining seeds, turning into plants and selling using Planting and Harvesting units
-Weather/day night cycle playing a part
-Earning via bounty, stealing seeds/plants
4) Developement:
-Teching units/bonuses in trees
-Buying/stealing land
5) Intelligence:
-Different uses of each scan
6) H/F + Bounty System
7) Alliance and Solo Play:
-AHQ techs and units
-Organised attacks/defences
-Anti-rape
1) Combat Mechanics:
-Units(Armor/HP/Inititiative/ETA/Targetting types)
-Stealth mechanics
-Unit type(NLT, LET etc.)
-Flakking
-Converting/bribing/kill/disable/distracting/stunning
3) Resource Collection:
-Planting plants into designated land, each land yielding different rates of production
-Gaining seeds, turning into plants and selling using Planting and Harvesting units
-Weather/day night cycle playing a part
-Earning via bounty, stealing seeds/plants
4) Developement:
-Teching units/bonuses in trees
-Buying/stealing land
5) Intelligence:
-Different uses of each scan
6) H/F + Bounty System
7) Alliance and Solo Play:
-AHQ techs and units
-Organised attacks/defences
-Anti-rape