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- Dec 13, 2007
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This thread is an official Design Directions thread.
Should there be some sort of built in "resistance system"? Perhaps it can only be activated once per round, and most be "voted on" by at least 10 leaders of the top 20 alliances once we are two weeks in to a round for it to be "activated". What would it achieve? How could abuse be prevented? What advantages would it give to the "Mid-ranked alliances" that would allow them to genuinely provide a challenge to the top rank alliances, without simply being an "instant kill system" making it impossible for the top rank alliance to ever win?
What about when an alliance actually plays fair (ie without wings or dirty tactics) - just a single alliance that didn't bash and everyone actually thinks deserves the win? Should there be a vote system also in place to prevent a resistance being possible?
Please provide ideas, brainstorms, or even vaguely related concepts on this idea in this thread.
Should there be some sort of built in "resistance system"? Perhaps it can only be activated once per round, and most be "voted on" by at least 10 leaders of the top 20 alliances once we are two weeks in to a round for it to be "activated". What would it achieve? How could abuse be prevented? What advantages would it give to the "Mid-ranked alliances" that would allow them to genuinely provide a challenge to the top rank alliances, without simply being an "instant kill system" making it impossible for the top rank alliance to ever win?
What about when an alliance actually plays fair (ie without wings or dirty tactics) - just a single alliance that didn't bash and everyone actually thinks deserves the win? Should there be a vote system also in place to prevent a resistance being possible?
Please provide ideas, brainstorms, or even vaguely related concepts on this idea in this thread.