I feel that if there is going to be a base bounty you should receive it as the defender also. Since the attackers are getting both bounty and insurance why shouldn't the defender.
Example being attacked by more than one, massed waved or what ever.
Three people attack on the same tick
Died: 174,396,007 [£1,542,571,126,400] enemies dead. 9,764,257 [£601,957,673,800] friendlies dead.
Now they receive bounty for what they killed. Plus insurance on their developed units. The person who got killed received insurance on his developed units even though the damage was 2 1/2 times more to them than he received.
Now the next tick it's reversed damage is 1 1/2 to 1 the next tick
Died: 223,241,566 [£1,861,372,544,800] enemies dead. 57,532,345 [£2,470,811,201,900] friendlies dead.
They get more bounty/Insurance and all the defender receives is insurance. Something should be balanced out here. Flame all you want I don't really care
Example being attacked by more than one, massed waved or what ever.
Three people attack on the same tick
Died: 174,396,007 [£1,542,571,126,400] enemies dead. 9,764,257 [£601,957,673,800] friendlies dead.
Now they receive bounty for what they killed. Plus insurance on their developed units. The person who got killed received insurance on his developed units even though the damage was 2 1/2 times more to them than he received.
Now the next tick it's reversed damage is 1 1/2 to 1 the next tick
Died: 223,241,566 [£1,861,372,544,800] enemies dead. 57,532,345 [£2,470,811,201,900] friendlies dead.
They get more bounty/Insurance and all the defender receives is insurance. Something should be balanced out here. Flame all you want I don't really care