• Those wishing to contribute to the game by making suggestions (both small and large) should read the following before doing so.

    Bushtarion largely runs completely automatically, and has been designed intentionally to be as self-maintaining as possible, with mechanics and balance considered at a completed point.

    Please do not spend large amounts of time coming up with complex suggestions in the hope that they will be read and possibly implemented in the future, unless you just enjoy the discussion, theory-craft, and such.

    The most likely changes will be rules-changes, specific number-tweaks to units, techs, and similar sorts of changes, and only if a large community consensus is reached as "proof" that a change would, overall, be an improvement, and are more likely to be done in batches, occassionally, not as a regular thing.

Bounty and Injuries

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Splatter

Weeder
Joined
Dec 15, 2007
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Hey all, just two small suggestions from me this day:

Injury, I was just thinking it should account for Injured in the 'to15mil' codes; I went to hire to 15mil of gards, and ended up hiring 250k extra because it didn't account for it :D I'm not really complaining - but it could affect those on a buget as such?

And for bounty I was thinking the columns should be able to be ordered? Just to be able to say put all of the players ranked in bounty, no the amount of damage done to you.

Well that's it from me! :)
 
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