IRC + forums

rawr

Weeder
Joined
Mar 27, 2008
Messages
21
Hello!
I was reading the G-pols this morning, and i noticed something what DA said.

Still it makes me sad; yet another alliance has vanished. I remember times when it was an honour to be in a page 1 alliance; later it became an honour being in a top 10 alliance. Nowadays only 17 alliances are left and the round is still long.

I realy think there should be a change for next round.

And i think this is totally true. Now, i have no idea what should be done game wise, but for starters i at lesat think that IRC should be encouraged alot more in-game. I know most of the forum users use IRC, but i think that the reason alliance numbers are dwinindling, is because people are playing on thier own, they don't socialise, they don't know anyone in game, if that makes sense? I think they should become a part of the bushtraion community, so all in all get the players to use IRC or/and the forums.
Anyway, thats my post done!
Wooosh!
Oh it's Kelsey btw, for some reason im called rawr (woot)!
 

Cyrus

Official Helper
Community Operator
Joined
Dec 14, 2007
Messages
1,346
Location
Nottinghamshire
Re: IRC + forums

ermm Hello lover :p

i do agree this game needs to be a social game, somewhere where people can log on, chat to their online buddies and have a right laugh.

its the reason i dont play solo, i love defending my alli buddy's, i love chatting about random crap, there is a big emphasis on bringing back the community and thats what its all about really..
 

dafe

Harvester
Joined
Dec 20, 2007
Messages
142
Re: IRC + forums

i dont think it has much to do with irc/forums, its more about that you cant join any (decent) ally unless your active 24-7 and contactable, or some well known vet
 

Souls

Official Helper
Joined
Dec 14, 2007
Messages
837
Re: IRC + forums

dafe said:
i dont think it has much to do with irc/forums, its more about that you cant join any (decent) ally unless your active 24-7 and contactable, or some well known vet

I'm hardly a known player, but I landed myself in Jizz. :p

(15:06:29) (Souls) to fix the problem where there's only one page of alliances, i propose this solution
(15:06:35) (Souls) reduce alliances to 5 per page ;D
 

dafe

Harvester
Joined
Dec 20, 2007
Messages
142
Re: IRC + forums

Souls said:
dafe said:
i dont think it has much to do with irc/forums, its more about that you cant join any (decent) ally unless your active 24-7 and contactable, or some well known vet

I'm hardly a known player, but I landed myself in Jizz. :p

(15:06:29) (Souls) to fix the problem where there's only one page of alliances, i propose this solution
(15:06:35) (Souls) reduce alliances to 5 per page ;D
but your contactable souls! and jizz seems to take anyone, look at me :p
 

Illumination

Head Gardener
Joined
Dec 24, 2007
Messages
442
Re: IRC + forums

yeah, old age discussion...but it may be time to revisit alliance size. I dont care either way, but less spots in an alliance would mean that there would be more alliances and less "vets" in each one. Im sure it means much more than that both good and bad, but a thought.
 

Alcibiades

Plant Geneticist
Joined
Dec 13, 2007
Messages
4,267
Location
Canada
Re: IRC + forums

Illumination said:
yeah, old age discussion...but it may be time to revisit alliance size. I dont care either way, but less spots in an alliance would mean that there would be more alliances and less "vets" in each one. Im sure it means much more than that both good and bad, but a thought.

orrrrrrrrr you would get some alliances (reflecting the current number) and a bunch of 'veteran' solo groups ;)
 

Saints

Harvester
Joined
Dec 14, 2007
Messages
199
Location
USA
Re: IRC + forums

weaken solos strengthen the game play that the game was ment to play at (allied)

or get rid of them in general
 

Melnibone

Head Gardener
Joined
Jan 11, 2008
Messages
380
Re: IRC + forums

Saints said:
weaken solos strengthen the game play that the game was ment to play at (allied)

or get rid of them in general

Yes with a whole 17 allies with a MAXIMUM potential of 316 players out of

* 1,234 IDs have been active in this world in the last week.

so lets alienate and lose almost 75% of the playerbase and the income it provides :roll: :roll: :roll:

Yes bushtarion for me is a social game much as Cyrus Tiff and others have said but lowering the potential amount of players in an alliance, are you all clinically insane??? i have led a lot of alliances in all ages of bush and variations of pw's here is how it works....

If i am playing FTW i want the best available team within the numerical limits if i can only have 9 players i will not allow a new player i am unsure of into such a small group i will go for the 9 players i know that will give me the activity and contactablitity any such small group would need to survive let alone win

If you INCREASE alliance sizes and i can have say 29 players or 39 or whatever the number is increased to i will be MUCH more likely to allow new players to join such a group as i will not want my enemies to have a numerical advantage and i know that even someone with 20 rounds experience such as myself could not get 39 players i class as great into the same ally

Basically if you want more people introduced to the community and integrated into groups yes alliance size is the issue but making them smaller??? not only will it increase the demand on individual members making solo EVEN more popular it will lower the size of the group you regularly interact with therefore limiting instead of increasing the chance for a community to grow

smaller alliances to create a bigger community??? its like saying 'OMFG the kitchen is on fire quick throw some gasoline in its wet it might put it out' :roll: :roll:
 

vlad

Harvester
Joined
Apr 15, 2008
Messages
151
Location
UK
Re: IRC + forums

Melni hit it on the spot. I didn't know many people, and back in the days, landed myself a spot in the dragons, i know they werent great, by god there was alot of people, and alot to do/talk about with those people. And the few you meet, and the little/lot you learn can land you good. I went on into Avericr/Riceave and played alongside the people you call great. Kuda/Martin/Angela etc etc. And got to know some good people. All from what little i learnt back in the days of large alliances (and blaggin a spot in riceave/averice, which was Jacks first round)
 

BlackWolf

Landscape Designer
Joined
Dec 14, 2007
Messages
1,217
Location
Lappeenranta, Finland (Wolf territory)
Re: IRC + forums

This is now 3rd thread of basicly same topic and i have no idea to which one i should post anymore.
Its really irritating.

But i agree about alliance size in here... i just wouldnt see it as black and white as Melni does.
 

Axis

Planter
Joined
Jan 30, 2008
Messages
35
Location
Kent
Re: IRC + forums

Referring back to the original post, why not advertise Bushtarion as a SOCIAL game? Why not actively encourage people to try the game for the social aspect. I don't really have any more to offer to this, just hope maybe someone may read this and make something of this.

After all, if you join a game and make a friend you're more likely to stay :)
 

Darryl

Head Gardener
Joined
Dec 14, 2007
Messages
273
Location
East Midlands
Re: IRC + forums

Maybe we need to assign newbies a friend via a new "Buddy system". :D

Me first, I thought of it!!

Edit: Maybe I should have made it more clear that I wasn't being entirely serious. :?
 

Melnibone

Head Gardener
Joined
Jan 11, 2008
Messages
380
Re: IRC + forums

And how many people will volunteer for that? no guarantees who you get and who will any new player feel that gets dropped by his 'buddy' rofl sorry Darryl that idea is a bad one mate :)

As i've stated before the only way to get people involved in the social side of the game is to make it fun, to use an example from previous experience :-

In round 24 i was an officer of Saplings we had a good mix of old pros and new players (a training ally), we had new players who had never used irc in their lives and knew nothing about the system, they would post in our alliance forums for access when they read in politics things that had been said or attacks planned etc in IRC and they WANTED to join in...

I followed those players next round and those that werent with us the round after, some went to alliances finishing in the top 5 the following round but their biggest complaint and the reason theyd rather have stayed in the same group was because of the social 'feel' of the ally

main reasons new people dont use IRC (i think)

1) they dont know how to and dont want to read a long guide to install sign up get access to a channel etc etc
2) bad experiences e.g how many m/o's will take time to explain his decisions to lots of people when their organising defense? not many and lots will lose their tempers
3) not playing it as anything other than a simple game and dont want to get involved in a community

Larger alliances with by their very nature a larger mix of experienced and new players will allow the veteran players more time to help the newer ones and allow more of a community to form
 

Illumination

Head Gardener
Joined
Dec 24, 2007
Messages
442
Re: IRC + forums

I played from round 10-24, all but one round I was in an alliance. There were 2 rounds in there that I would classify as "bad" rounds enjoyment wise; the first being a fall out with friends and the other was a round that I went solo. I LOVED allied play because I truly enjoyed getting to know people.

I think that one factor that is being ignored is age. I know it shouldnt matter, but it does. In all of the groups that I have played in, the alliances functioned so well because of the respect and trust the team developed for each other. I have also tended to play in alliances that are about 50/50 student/adult. Alliances disbanding? That would never happen... When you get a bunch of young kids together all full of hormones and a need to prove themselves to someone...then they try to do so ingame, on irc, on forums, etc... Its all the comparing of e-penises that we see plastered everywhere... As people mature, they become more secure with who they are and worry less about what people think. THere is less blame shifting, less critisism, less temper tantrums and more understanding. When you care more about the poeple than the game, it comes across and friendships build and people have fun:) You joke about life, you tease each other, you talk about real life...and everyone is happy. When someone has a bad day, you sincerely think "I hope so-and-so is ok", not "kick his butt and land rape him for logging off without posting...." Granted, I have played with many outstanding kids (and you know who you are!) and when a kid is mature, he fits right in and becomes part of the family. But when you have a core of adults, it seems to set a more civil tone within the alliance... the kids start to model the more mature ways of handling things. I know that those I have played in alliances with share similar experiences, I hear it all the time. I have been so fortunate to have played with the wonderful people that I have.

Basically, Im agreeing with Alan. If you want people to be more active on irc or the forums or ingame...it all comes down to them and their desire. They need to feel wanted- and sometimes adults are more capable of understanding others' needs(People need to request for them to join, make the effort to help them until they are in...and then once in, people need to talk with them! Include them in the conversations....) People wouldnt sign up for the game if they werent hoping to have fun. Make getting into an alliance easier, then motivate them to become active by making it fun for them to be there. Once they are having fun, they will want to learn the ins of the forum and irc...they will want to reap the greatest level of fun the game can provide them.
 

Don

Weeder
Joined
Dec 14, 2007
Messages
19
Re: IRC + forums

Totally agree! If only there were more players as 'adult' as Tiffy in the game! (Wait, did that come out wrong? *innocent look*)

- Don Hides.
 
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