Alliance of the Round - ToSsers
Best Offensive Alliance - Didn't see any
Best Defensive Alliance - Didn't see any
Honourable Mention Alliance - GCHQ, formed post ticks and beat Tala
Worst Alliance - QS. Blatant cheats again. Shocked that Lukey puts up with this behaviour
Best Leader - Liam...
Alliance of the Round
PC - Being able to get 12 members online during a prolonged resistance. Even though this is incredibly annoying to play against, this is essentially what won them the round.
Best Offensive Alliance
-
Best Defensive Alliance
PC - Mentioned above
Honourable Mention Alliance...
Alliance of the Round - Feels a bit biased to give it to the barrys but we managed a decent round with very little activity and a full military set-up.
Best Offensive Alliance - Not sure who this could possibly go to, didn't see anything outstanding from anyone. Barry included!
Best Defensive...
Alliance of the Round
As a whole I suppose this has to be given to TBA for me. Took the win and eventually took the big solos down. I've seen people saying P2W was stupid for ignoring TBA, this isn't what happened. Just no one expected MBGA to delete.
Best Offensive Alliance
TBA they was...
For you DotA fans out there it's by the people behind DotA, same concept just faster and more updated ;)
Have about 10 people from bush already.
http://signup.leagueoflegends.com/?ref=4de8d77ea7004377494047
With the introduction of the big boy bounties this means that people could go against their weak route and still atleast break even if not profit. This needs to be removed or reduced significantly.
If you send on a target +2 they're bounty is reduced significantly, right?
and any defenders get half of the targets bounty, does this still apply even with mod?
Most of you will know that I don't have time to play as of late, which means this is my time to quit. I might be back in a few rounds, but depending on what job I end up with after this training, I might never be back.
I might pop in IRC or come along in the forums once in awhile, who knows...
I don't know if this has been suggested before, and sorry if it has.
But when I was looking at my alliances intel thread it has the following layout of alliances;
ID - Name - Route
Thats for 20 members for each ally, you may just say, use a list, but tbh, I prefer that way.
It would work like...