Alcibiades
Plant Geneticist
Ok, so since the previous thread was locked without any attempt at discussion, i thought i might post my rebuttal here. Pardon the length of the post but I wanted to try to be as clear as possible.
I don't think anyone is under any illusions that you're off playing 'just the tip' with a bevy of morally lax models on a beach somewhere. I have no doubt that you're programming feverishly to complete your RPG game but the problem i have with that is that you've rather left us in the lurch with a half completed age 5 that is rife with issues and is, quite honestly, not functioning the manner in which we expected it would.
From Portal May 1st, 2009
After a quick skim through the portal and 'Design Directions thread' i was unable to find a mention of when the FC might be in place. That is the kind of thing i was thinking of when i complained about the lack of 'news' about the updates and their progress, or lack thereof. It's been quite awhile since that Portal post and i haven't heard anything since. It simply appears to me that it would behoove you to finish one game, or at least leave it in a functioning state. The broken Bounty Hunting system and the Fairness Calc do spring to mind. It would be nice to know where we stand on that since the FC is, at least for me, the core of Age 5.
We aren't trying to hold you in prison to do 'our' bidding. We're trying to hold you accountable to your OWN promises that we would have a Fairness Calc (can't remember what your BH plans were but base bounty is, at best, a stopgap measure and should be removed as soon as possible.) We're not throwing a paddy because you aren't continually improving bushtarion, we're just a little miffed that you appear to have thrown this game, temporarily, to the wolves until you get your RPG done. It seems to make sense to me to leave a stable, functioning game before rushing to get an RPG done that isn't even in testing yet.
Well if the features weren't ready for release, surely it would've made more sense to delay the Age 5 release? I mean some of the most important pieces of Age 5 have (yet) to be released, and we, the playerbase, are in the dark about the progress on them. We don't expect daily updates, but something to let us know that work is being done, or not, would be great. I'm fairly certain it wouldn't take too much time out of your week to let us know what the situation is. Anyways, i'm sure you're noticing a repetitive theme here about communication, and keeping your playerbase informed. It doesn't even have to be in great detail, but some sort of post would be much appreciated.
This is the response simply because you've left us, once again, in the dark without any knowledge about these updates that we were expecting. It's not our fault we feel let down because we haven't been given the updates we thought we were getting. Age 5 was a majorly superficial update with what appeared to be some minor mechanic changes. We were expecting a few other things, like BH, FC, a Manual, a functioning Alliance War system, an the Advertising you told us we were going to have for Age 5. We are only clamouring for that which we were told we were going to get.
Trust me, NO ONE, is surprised that you need a community manager. As you and the playerbase well know, human interaction is not your strong sort, coding is. That's fine I have no objection to you getting a Community Manager but it strikes me that your choice seems a little odd. It's not necessarily my place to criticize Weeble, but I haven't noticed him do a lot more than lock threads and direct us to communicate with you. I guess now that he's "officially" the Community Manager this will change? Has he actually been given authority, or is he just the interface for dealing with you? If so that doesn't strike me as a huge 'management' job, more like a static filter.
I don't think in this case that it's a problem of loads of players wanting different things, but that we all seem to want the same thing. That which we were promised, and more leadership and direction from the 'top'. Of course as i've said earlier multiple times, communication is vital. Now at least hopefully Weeble will be able to keep us in touch with the developments of the game (apparently there will be none for almost a year). Should he fulfill the role of 'communicator' from you to the playerbase that would be just lovely.
Unfortunately now it appears to be too late since you've already let us know the entire game is on pause until you get your RPG into beta testing. Given the tendency of deadlines to slide, it appears to me that we're going to be playing a corpse of a game for some time until you appear satisfied with your RPG. Assuming you do get this game launched, are you going to put IT on pause and return to Bushtarion? Because let's be honest here, new games launched almost invariably require a significant amount of attention to deal with bugs and get it 'stable' and running. Perhaps you intend to finish the beta testing and then get Bushtarion fixed (age 5 finally maybe?) before launching the RPG? I dunno but it strikes me that it's extremely unlikely that you will return with a large amount of attention and focus to bushtarion if you're involved in launching a massive new RPG. Hopefully i'm wrong.
I don't think he should be involved in the politics at all for the very reasons you state. However, toby did have a point when he asked whether or not Weeble truly does understand how the ingame mechanics work? I mean i'm a (relatively) veteran player but fully admit i'm not very knowledgeable about the game. I don't know the last time Weeble played, or even if he plays at all but it strikes me that someone responsible for being your link to the playerbase should at least understand how the game works, and especially the feeling of being a player who is, more often than not, in the dark. I may well stand corrected if he turns out to be a bushtarion genius, but i just thought i'd get that cleared up.
I can't speak for everyone, obviously, but it seems that Weeble is a very large unknown quantity for many players in this game. That makes him, at least in my opinion, somewhat hard to approach for the majority of players, especially new ones.
I would have expected someone who is essentially taking over the Community and Communication portion of the game to have garnered, one way or another, the respect of a significant portion of the playerbase. From the conversing i have done with my fellow players (again limited by those whom i know) we are not all very thrilled about Weeble. I don't find him to be particularly able to command the respect of the playerbase, or hell, even to earn it. I could be wrong here and be in my own little world with my friends, but I don't think I am. Sure, he doesn't *have* to be respected, but it might help improve the quality of communication with the playerbase if people respected him. Someone like Darryl, for example, would have been the best Community Manager. He was well liked, well respected, and beyond fair. That man was a stickler for fairness to friends and enemies alike. I know it's not fair to compare Weeble (or anyone for that matter) to Darryl, but it's a fairly good example of the calibre of players we have lost.
Summer 2010 for Age 5 core mechanics. That's a pretty long time to wait. As we mentioned before, we're not clamouring for 'new' changes, we're clamouring for the mechanics we were led to believe we would be given. Again, as i said earlier, it strikes me as unlikely that you'll be back full (or even a quarter) throttle for bushtarion if you intend upon launching your RPG in the first half of this year. Especially if you expected to have the FC (and whatnot) all set to go for the Summer of 2010.
If it's enough time to get them set to go for Bushtarion in the few months between the RPG release the Summer, wouldn't it make more sense to have it implemented *before* you take a large chunk of time off to work on your RPG? I know i would prefer to have those mechanics inserted (possibly tweaked) and then when you have a balanced, stable and (hopefully) enjoyable game experience, you could then get to work on your RPG. Instead you seem to be interrupting bushtarion mid age, with mechanics half in the works, to take off and try to get your RPG off the ground. Seems to me like that's just a particularly odd decision.
Anyways, the moral of this particularly long story is that as a playerbase, in this day and age of instantaneous communication we expect a certain amount of update information to let us know where we are in relation to release dates. Or even keep us relatively well informed as to whether or not things are going well, stalled, or totally changed. We also aren't lambasting you for not producing brand new updates every year, we're a little pissed off that you've simply abandoned a large percentage of the updates we expected simply to work on another game.
My apologies for such a long read. 15 minutes you'll never be getting back
It's nothing to do with "Can't be arsed". You make it sound like I'm on some beach villa somewhere sipping on a cocktail laughing about life. What I'm actually doing is programming feverishly without break on another major project, so that I can get that out of the way, as it has to be finished this year... and that will allow me to come back to Bushtarion features and still be physically capable of keeping the games going.
I don't think anyone is under any illusions that you're off playing 'just the tip' with a bevy of morally lax models on a beach somewhere. I have no doubt that you're programming feverishly to complete your RPG game but the problem i have with that is that you've rather left us in the lurch with a half completed age 5 that is rife with issues and is, quite honestly, not functioning the manner in which we expected it would.
From Portal May 1st, 2009
* A new "Fairness Calculator" has been implemented but is currently only "background code" - new FC values are being generated in battles but are not currently being used. This is to ensure I can run enough data and tests on it in all of your live battles to check for problems, abuses - situations where it's too low, too high etc. - and tweak as necessary, before implementing it. Advance note: This system may go live mid-round, which will impact bounty gain levels, max-land-cap levels, and effectiveness gains.
After a quick skim through the portal and 'Design Directions thread' i was unable to find a mention of when the FC might be in place. That is the kind of thing i was thinking of when i complained about the lack of 'news' about the updates and their progress, or lack thereof. It's been quite awhile since that Portal post and i haven't heard anything since. It simply appears to me that it would behoove you to finish one game, or at least leave it in a functioning state. The broken Bounty Hunting system and the Fairness Calc do spring to mind. It would be nice to know where we stand on that since the FC is, at least for me, the core of Age 5.
I think it's a real shame that my own players want to imprison me to do their bidding without ever allowing me a break to work on other projects, whilst throwing an absolute paddy because I decided not to constantly add features to and alter major functions of the game every 3 months.
We aren't trying to hold you in prison to do 'our' bidding. We're trying to hold you accountable to your OWN promises that we would have a Fairness Calc (can't remember what your BH plans were but base bounty is, at best, a stopgap measure and should be removed as soon as possible.) We're not throwing a paddy because you aren't continually improving bushtarion, we're just a little miffed that you appear to have thrown this game, temporarily, to the wolves until you get your RPG done. It seems to make sense to me to leave a stable, functioning game before rushing to get an RPG done that isn't even in testing yet.
In nearly 8 years now of running, we've had 5 full ages and innumerable alterations between each that didn't trigger ages. The last age happened only just 1 year ago. The major features that are "in the middle of development" (ie not ready to release atm) will alter the game drastically once again. Just because I'm not now throwing out huge game mechanic altering features every 6 months doesn't mean I've run away forever and no longer care about Bushtarion.
Well if the features weren't ready for release, surely it would've made more sense to delay the Age 5 release? I mean some of the most important pieces of Age 5 have (yet) to be released, and we, the playerbase, are in the dark about the progress on them. We don't expect daily updates, but something to let us know that work is being done, or not, would be great. I'm fairly certain it wouldn't take too much time out of your week to let us know what the situation is. Anyways, i'm sure you're noticing a repetitive theme here about communication, and keeping your playerbase informed. It doesn't even have to be in great detail, but some sort of post would be much appreciated.
From the point Bushtarion started, to recent rounds, the number of features I added and changed were getting more and more frequent, and more and more major. Players seem to have grown accustomed to this, taken it for granted, and come to expect it. Barely a year in to one major age change (past ages have lasted multiple years before a new one came along) and this is the response.
This is the response simply because you've left us, once again, in the dark without any knowledge about these updates that we were expecting. It's not our fault we feel let down because we haven't been given the updates we thought we were getting. Age 5 was a majorly superficial update with what appeared to be some minor mechanic changes. We were expecting a few other things, like BH, FC, a Manual, a functioning Alliance War system, an the Advertising you told us we were going to have for Age 5. We are only clamouring for that which we were told we were going to get.
If anyone is suprised as to why I feel like I need a community manager to deal with the modern day player attitudes they only need to read the last few posts of this thread. And now it looks like Weeble's going to enjoy the flak. Anyone appointed to any position of power that doesn't do exactly what a player wants is going to get flak, and since different players usually want different things, it'd be impossible for anyone not to get flak. But sadly it's become commonplace for people to try and press the self-destruct button for everyone when they themselves aren't happy...
Trust me, NO ONE, is surprised that you need a community manager. As you and the playerbase well know, human interaction is not your strong sort, coding is. That's fine I have no objection to you getting a Community Manager but it strikes me that your choice seems a little odd. It's not necessarily my place to criticize Weeble, but I haven't noticed him do a lot more than lock threads and direct us to communicate with you. I guess now that he's "officially" the Community Manager this will change? Has he actually been given authority, or is he just the interface for dealing with you? If so that doesn't strike me as a huge 'management' job, more like a static filter.
I don't think in this case that it's a problem of loads of players wanting different things, but that we all seem to want the same thing. That which we were promised, and more leadership and direction from the 'top'. Of course as i've said earlier multiple times, communication is vital. Now at least hopefully Weeble will be able to keep us in touch with the developments of the game (apparently there will be none for almost a year). Should he fulfill the role of 'communicator' from you to the playerbase that would be just lovely.
Unfortunately now it appears to be too late since you've already let us know the entire game is on pause until you get your RPG into beta testing. Given the tendency of deadlines to slide, it appears to me that we're going to be playing a corpse of a game for some time until you appear satisfied with your RPG. Assuming you do get this game launched, are you going to put IT on pause and return to Bushtarion? Because let's be honest here, new games launched almost invariably require a significant amount of attention to deal with bugs and get it 'stable' and running. Perhaps you intend to finish the beta testing and then get Bushtarion fixed (age 5 finally maybe?) before launching the RPG? I dunno but it strikes me that it's extremely unlikely that you will return with a large amount of attention and focus to bushtarion if you're involved in launching a massive new RPG. Hopefully i'm wrong.
As for Weeble not playing the game in an active role (allianced, high ranked, playing "properly") - that is key to his position. ANYONE that was actively playing the game and involved in some way would become target for gross conspiracies sooner or later the moment anything happened to anyone that had been their "enemies" in-game past or present, and the griping would then be "OMG why has Azzer appointed someone that's clearly going to be biased".
I don't think he should be involved in the politics at all for the very reasons you state. However, toby did have a point when he asked whether or not Weeble truly does understand how the ingame mechanics work? I mean i'm a (relatively) veteran player but fully admit i'm not very knowledgeable about the game. I don't know the last time Weeble played, or even if he plays at all but it strikes me that someone responsible for being your link to the playerbase should at least understand how the game works, and especially the feeling of being a player who is, more often than not, in the dark. I may well stand corrected if he turns out to be a bushtarion genius, but i just thought i'd get that cleared up.
I can't speak for everyone, obviously, but it seems that Weeble is a very large unknown quantity for many players in this game. That makes him, at least in my opinion, somewhat hard to approach for the majority of players, especially new ones.
I would have expected someone who is essentially taking over the Community and Communication portion of the game to have garnered, one way or another, the respect of a significant portion of the playerbase. From the conversing i have done with my fellow players (again limited by those whom i know) we are not all very thrilled about Weeble. I don't find him to be particularly able to command the respect of the playerbase, or hell, even to earn it. I could be wrong here and be in my own little world with my friends, but I don't think I am. Sure, he doesn't *have* to be respected, but it might help improve the quality of communication with the playerbase if people respected him. Someone like Darryl, for example, would have been the best Community Manager. He was well liked, well respected, and beyond fair. That man was a stickler for fairness to friends and enemies alike. I know it's not fair to compare Weeble (or anyone for that matter) to Darryl, but it's a fairly good example of the calibre of players we have lost.
Second edit: Just pasting in from the latest news/updates announce:
Age 5.5/age 6, is not going to come in less than 12 months after Age 5. It's going to be coming around Summer time 2010 by current time projections. I've taken a 12-18 month break to work on another project in the past - between ages 3 and 4, and I've taken many minor breaks to do little bits (the odd month here and there) on my current RPG project in the past... I'm now making one major push on the RPG project to get it out the first half of this year and then you will have me back. Please keep in mind the above timeline when you start thinking about "lack of updates" to the game... and be happy... it's a new decade, new things to come
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I think people just need to put things in to perspective a bit more. Players have gotten far more needy in recent rounds.
Summer 2010 for Age 5 core mechanics. That's a pretty long time to wait. As we mentioned before, we're not clamouring for 'new' changes, we're clamouring for the mechanics we were led to believe we would be given. Again, as i said earlier, it strikes me as unlikely that you'll be back full (or even a quarter) throttle for bushtarion if you intend upon launching your RPG in the first half of this year. Especially if you expected to have the FC (and whatnot) all set to go for the Summer of 2010.
If it's enough time to get them set to go for Bushtarion in the few months between the RPG release the Summer, wouldn't it make more sense to have it implemented *before* you take a large chunk of time off to work on your RPG? I know i would prefer to have those mechanics inserted (possibly tweaked) and then when you have a balanced, stable and (hopefully) enjoyable game experience, you could then get to work on your RPG. Instead you seem to be interrupting bushtarion mid age, with mechanics half in the works, to take off and try to get your RPG off the ground. Seems to me like that's just a particularly odd decision.
Anyways, the moral of this particularly long story is that as a playerbase, in this day and age of instantaneous communication we expect a certain amount of update information to let us know where we are in relation to release dates. Or even keep us relatively well informed as to whether or not things are going well, stalled, or totally changed. We also aren't lambasting you for not producing brand new updates every year, we're a little pissed off that you've simply abandoned a large percentage of the updates we expected simply to work on another game.
My apologies for such a long read. 15 minutes you'll never be getting back