I suggest that there is a change in at least one if not two routes to be able to counter PB around the same time PB come out round start, to actually be a threat, or even able to defend now you have to have more PBs than the person attacking you, which is a hard feat to accomplish when the ally attacking you is a 2x your score. And not all alliances want 5 Pbs in them because after round start they aren't the huge powerhouse they once were. One unit for example would be shock troopers, if someone rushes it it barely even comes out 1/2 a day after PB and it costs a lot more but look
Petrol Bomber * LET Kills [r/m] ALL 550 3 £22,500 * * ** ***
Shock Trooper LET Kills [all] ALL 610 3 £41,000 ** ** ** **
Now ofc if they fire they would do some decent damage to the PBs but you have to remember, PB cost 22k while Shocks cost 41k, so if someone 2x my score has only massed PBs and i've only massed shocks i'll have lets say 5m shocks, and they'll have 5x2(pbs about 1/2 price)x2(2x my score)=20m Pbs... now look at the stats.
Pbs fire first ofc, with ** ***, shocks have ** ** and unless there's a lot of flak (which there should be) id say about 1/2 if not more Shocks will die, now the 2.5m Shocks fire at 20m PB that are flaked by what seems to be around 50m Flak and im sure other lets. they probably kill around 2m or so PBs, i'll stop wasting your time with this senario and move on.
I could do this with many other routes and their start up lets to show that its not viable, and you could just argue back to last tick it, however people have come to realize, hmm Send a PB, send another random ally, Send another PB so they're basically Guaranteed 2 land ticks at this point in the round. and if you cant get the member on another dead alliance mate.
Idk maybe I'm just suggesting this out of spite, but i think that PBs are WAY overpowered round start and the people using them know they are or they wouldn't be massing them.
Petrol Bomber * LET Kills [r/m] ALL 550 3 £22,500 * * ** ***
Shock Trooper LET Kills [all] ALL 610 3 £41,000 ** ** ** **
Now ofc if they fire they would do some decent damage to the PBs but you have to remember, PB cost 22k while Shocks cost 41k, so if someone 2x my score has only massed PBs and i've only massed shocks i'll have lets say 5m shocks, and they'll have 5x2(pbs about 1/2 price)x2(2x my score)=20m Pbs... now look at the stats.
Pbs fire first ofc, with ** ***, shocks have ** ** and unless there's a lot of flak (which there should be) id say about 1/2 if not more Shocks will die, now the 2.5m Shocks fire at 20m PB that are flaked by what seems to be around 50m Flak and im sure other lets. they probably kill around 2m or so PBs, i'll stop wasting your time with this senario and move on.
I could do this with many other routes and their start up lets to show that its not viable, and you could just argue back to last tick it, however people have come to realize, hmm Send a PB, send another random ally, Send another PB so they're basically Guaranteed 2 land ticks at this point in the round. and if you cant get the member on another dead alliance mate.
Idk maybe I'm just suggesting this out of spite, but i think that PBs are WAY overpowered round start and the people using them know they are or they wouldn't be massing them.