Garrett
Landscape Designer
- Joined
- Dec 14, 2007
- Messages
- 1,872
Hey i try to bring automation to the peoples at work. So now I bring an idea here...
Azzer, since you said all mod actions are logged... anyway to code a trigger event to automate a general (friendly ofc) notification or 3 for different scenarios?
That way mods don't have to be shackled to explaining *every* deleted post, plus would further give newbies (and some long time adhd peoples) reinforcement on what should be done with questions et al.
No one said mod life was easy and that's a 2 way street (cough cough) so can we not get some sort of compromise that empowers everyone?
Sacrificing the customer/community side just so the mods aren't overworked? I mean right now you have only 2 or 3 mods saying how hard it is to work and the other mods are all silent. (and seriously, review your stats on your mods, do you really only have 3 mods working while the others sit on their bums and do nothing? Not implying that because they didn't post they aren't here. Please take the generalities for what they are.)
Something with that whole scenario/explanation just doesn't jive with me. It's easy, it's lazy. I searched for a different way to put my thoughts and I'm sorry if this is blunter than I wanted it to be.
***HOWEVER*** if automation not possible/feasible... IF you only have 2-3 mods actively modding posts... then have the OTHER however many invisible mods, work on the notifications/explanations.
If you have some good mods, some overzealous mods who rush in to save the day (who then get 'overworked') and some straight up lazy ones.. it's not really a good 'core' team.
I'm not pointing fingers, I'm trying to bring solutions because there are issues and cancers not just in the playerbase, but in the staffing as well.
Last edited: