tomtree
Head Gardener
i personally think that the best idea is DA's one. (but with a few modifications)
it should be voted for by a number of the top 15/20 alliances (dunno figures, maybe somewhere between 5-10 leaders)
basically i think that is should have some of the aspects of an alliance, a resistance politics, the ability for the resistance leader to mass mail everyone in the resistance, and other aids for co-ordinating the resistance. there should be no, or very little bonus for the resistance in the form of bounty/insurrance/extra land. it should be purely an aid for organisation.
also, obviously you shouldnt be able to defend each other (other than the members of your own alliance ofcourse).
and while this is running i think that if you choose to join the resistance you shouldnt be able to attack other members of the resistance. this stops alliances joining the resistance just to get info about who's online, and other info in order to just attack each other.
So basically to sum it up:
If a "resistance system" is set up ingame i believe that it should be purely in order to help organise the resistance. the resistance should not be given bonus's in attack!
I believe this is a fairer solution as it makes one of the most difficult parts of a resistance (the co-ordination) easier, without actually punishing those on top.
critisisms welcome.
it should be voted for by a number of the top 15/20 alliances (dunno figures, maybe somewhere between 5-10 leaders)
basically i think that is should have some of the aspects of an alliance, a resistance politics, the ability for the resistance leader to mass mail everyone in the resistance, and other aids for co-ordinating the resistance. there should be no, or very little bonus for the resistance in the form of bounty/insurrance/extra land. it should be purely an aid for organisation.
also, obviously you shouldnt be able to defend each other (other than the members of your own alliance ofcourse).
and while this is running i think that if you choose to join the resistance you shouldnt be able to attack other members of the resistance. this stops alliances joining the resistance just to get info about who's online, and other info in order to just attack each other.
So basically to sum it up:
If a "resistance system" is set up ingame i believe that it should be purely in order to help organise the resistance. the resistance should not be given bonus's in attack!
I believe this is a fairer solution as it makes one of the most difficult parts of a resistance (the co-ordination) easier, without actually punishing those on top.
critisisms welcome.