Illumination
Head Gardener
- Joined
- Dec 24, 2007
- Messages
- 442
The game needs a way to encourage more alliance play. The problem with alliance play is that it requires more activity and a spread of timezones...which is very hard to find coverage for. The few "night cover" players usually end up in one or two alliances, leaving smaller alliances free to be raped during the night. What if the penalty for sleep mode were significantly reduced if the alliance itself went into sleep mode? Like the leader logs in and can hit alliance sleep for like 5 hours (have a set amount of time). They could still get like half their seeds- and they would know that their troops were safe for that short time span. Im sure there are lots of issues with this, but just a suggestion from a different angle that will perhaps spark other thoughts.