Re: Best Route to Play solo
As a solo, you are pretty much assured to be zeroed sooner or later, and with the 35% injury rate for everyone, you will be getting raped by people at the upper end of your attack limit. Don't worry about dieing would be my advice, just enjoy the round. Once you get zeroed however, get incredibly landfat. This will allow you to replace units far more easily and AR will keep you safe for a few days.
Personally, I couldn't care less about rankings as a solo. I enjoy attacking, and thats it - weather I die or not is irrelevant as long as I have a decent setup to allow me to kill. I prefer going purely offense and not worry about defense too much if it hinders my ability to attack efficently with few losses. If you are of like mind to me, then I would reccomend going a fast firing powerful route which has gaping defensive flaws - for example, RPG, vamps, Thug PB and to a lesser extent, SO. If you want to hold onto those precious acres and that score, then you are best served as a bunker, striker or SO (although SO are going to get nailed this round due to several allies being weighted slightly heavy in SO killers due to the two pure SO alliances this round).
The way I see it is that you are going to die. End of story (unless you are a bunker and the rest of the playerbase has easier targets). The question is, how do you want to spend the time you aren't dead? Personally, I spend it attacking and causing damage, not on the defensive worring about when the next attack will come, because chances are you wont be able to do anything about it anyway. Admittedly, as an RPG or vamp solo, you are going to be getting killed more often than say a striker solo, but you can also zero people outright and not take any losses for it - which is a HUGE bonus because you can then send out attack after attack and have a constantly strong force.
Choice is yours