i would like to see how kiwi compare to other winning alliances at the end of round. will the lack of competition make them lazy and starved of land? or will they soar like an eagle scoping out prey?
ONE MILLION ACRES!!
dooo eeet
i would like to see how kiwi compare to other winning alliances at the end of round. will the lack of competition make them lazy and starved of land? or will they soar like an eagle scoping out prey?
i would like to see how kiwi compare to other winning alliances at the end of round. will the lack of competition make them lazy and starved of land? or will they soar like an eagle scoping out prey?
ONE MILLION ACRES!!
dooo eeet
I hate being the logical one here but Kiwi won..they were active and played the best 'This round'...they deserve the win...simple... why are you all still slagging each other off
lets see what happens next rd just enjoy playing ftf now..play nice
Congrats kiwi
...[All sorts of very clever stuff that shows he really didn't read all of this thread - or at least the important bits inbetween the trolling]...
I'd like to point you to these two posts I'd previously written in this thread mate:
LOL!wasn't enough participation for the resistance to succeed, and too many mistakes were made..
big thumbs up to steve_god for putting everything together.. and thanks to the people that participated, was fun for the 2 attacks it lasted! longer than some resistances
i have to agree with u lucky, it did last longer than most resistances, how ever the way the attacks were planned it seems like u all were going for land, u should of been trying to kill us, as it was u all "had" a troops adv over us. BL and better luck next time
None of the attacks this weekend were for land, they were ALL planned for kills.
If you thought we were going for land and that pulled the defence (which in the main it looked like it did) then our plan worked, and you were fooled
(There were a few that sent wrong mobs to wrong targets in the first wave, but it's bound to happen when we gave minimal notice to reduce leaks)
Unfortunately, our calculated troop advantage only works if we can actually get all Members from all those alliances involved.
Even though we went for kills, pulling defence elsewhere so that our real had less lethal defence than it could have, we still lost. Dealing plenty of damage in the process, but we lost.
I want to give a big thumbs up to the Leaders and representatives from Bribemania II, A Nag Ram, The Dude Abides, Pee-wee's Playhouse and Empire. While it may have been a standing joke that anything we get from PW and Emp was a bonus, you still showed willing and helped out where you could. To BM2, ANR, TDA, it was a shame that combined we are all a bit 'too' FTF, and could never quite gather enough of our players online collectively to do enough damage to tip the balance.
The Resistance isn't dead by any means... but any future co-ordination will be mainly around rushes, and probably bounty hunting grin - we just don't have the involvement from 'enough' players to make it happen properly.
We had more than our valuation of troops attacking during resistance but with good planning then you can overcome the majority of attacks.
Just for clarity, that wasn't strictly true - we didn't have anywhere near the lethal capacity for those willing to send.
While on paper (which I was abusing the stats on nobreakspace to build momentum within the other allies) the value scores were higher, there wasn't enough involvement for people to send to take you down.
Even with half of your lethals stretched elsewhere from fake mobs, with every single person actually involved enough to send as part of the resistance, all on one tick, we still got slaughtered on a 2:1 ratio.
Your defence was good, don't get me wrong, but we just didn't have the numbers.
On a side note, I'm amazed how few people were unavailable to attack during resistance times from some of the allies, yet are able to get decent numbers together to defend when needed
But to directly answer the 3 "main mistakes"
- "1) you only sent flak for the first few runs. and even one time after you lose 100mil flak":
The first run was towards the end of the flak wars to get you lot to spend up to slow you down on devs (which worked, as you said some did spend up and slowed them down) - unfortunately many people forgot to recall when they should have and died
- "2) you sent at unfortunate times/or wrong":
Most likely, but given there was minimal player activity, the times we were were that which all alliances had given as their most active time overall. And yeah, there will always be done that miss the tick
- "3) you were so scared of our troops you didnt realise the power fo your troops and didnt spread thin enough":
I refer you to the above quotes ^^ we didn't have anywhere near the numbers online and able to send.
As for the "thats 10% less troops than you expect from NBS" - Very true, but it makes absolutely no difference when I got between 50-80% less player involvement from other alliances involved that I was expecting
You could have done with preaching the majority of this to your alliance last round, Willy.
You could have done with preaching the majority of this to your alliance last round, Willy.
whos to say he didnt?
i would like to see how kiwi compare to other winning alliances at the end of round. will the lack of competition make them lazy and starved of land? or will they soar like an eagle scoping out prey?
ONE MILLION ACRES!!
dooo eeet
its only happened once before, {since land score changes etc} don't wanna bruise Twigley's ego and take that away from him and the rest of S2N
i would like to see how kiwi compare to other winning alliances at the end of round. will the lack of competition make them lazy and starved of land? or will they soar like an eagle scoping out prey?
ONE MILLION ACRES!!
dooo eeet
its only happened once before, {since land score changes etc} don't wanna bruise Twigley's ego and take that away from him and the rest of S2N
I doubt that will ever be achieved again. That round was fairly unique
You could have done with preaching the majority of this to your alliance last round, Willy.
whos to say he didnt?
Top 10 Alliances:
Rank: Name: Led By: Members: Acres: Score:
1 TBA Twigley 20 527,738 1,414,694,053,978
2 Charades Ahead 20 347,108 497,843,434,592
If only you had willy's amazing insight into how resistance's should be carried out then you wouldn't of failed so miserably last round after getting your ass handed to you. He went on holiday part of the way through it just after your fail 1 v 1 declaration on us and mutually let you have all his acres before rejoining when he got back right? If only you had his ramble posts on how to carry out a resistance :<
Same reason anyone parks troops at HQ, because they're going offline/uncontactable and think it'll be safer to leave them parked at the HQ alongside the HQ troops than risk being rushed directly.Why the heck would Kiwi have stuff mucking about at their HQ in the first place. Not like they need HQ staff.
Same reason anyone parks troops at HQ, because they're going offline/uncontactable and think it'll be safer to leave them parked at the HQ alongside the HQ troops than risk being rushed directly.Why the heck would Kiwi have stuff mucking about at their HQ in the first place. Not like they need HQ staff.
Tbh, it's a sensible thing to do, because it stops people getting bounty from the attack and therefore puts many people off attacking.
However when you're got a group of board guys wanting kills FTF and not bothered about losses, it's a dangerous place to leave your troops