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#31 |
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Harvester
Join Date: Jan 2010
Location: Northants, England
Posts: 180
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yochoko, you obviously havent played at that level before.
your point is redundant in my mind. you cant persuade people to stay, becuase the massing still happens.... you say i just watch them leave, people like you carry on doing it despite the fact it makes then leave, think about it for a second, your trying to say it ok becuase you do it.....
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Rnd 34 (it died) azzer.bushtarion - team messi Rnd 33 A Crackhead - Authentic Rnd 32 Jesus Christ Monkeyballs - Four20, Cybertech Rnd 31 Daves Game - solo Rnd 30 daves game - solo |
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#32 |
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Harvester
Join Date: Feb 2011
Posts: 214
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mmmm... and i think you dunno what i have experienced in this game. i have played the level where me and my ally mates got bashed. i got so many repeat attacks and lost lots of lands too. i got 0'd so many times getting caught after hitting sleep mode. buttt none of those discouraged me enough to stop playing. 'coz i liked other stuff more than the defeat. you are not even trying to understand the others' point of view, though. i thought you understood 'why' people attack with +2, but i guess it was my misjudgement after all. 'coz if you did understand, you can come forth to convince those discouraged people (by the only fact of seeing '+2').
oh and thanks for telling about me when you apparently dunno what i do in the game. i don't do attacks with my LETs to +1/+2 anymroe personally (only when i feel the need for lands, i flak a few lower people with mods). and i rarely repeat attack. also, this round, i'm not killing unless i gain h/f. so, there. and i watch people leave only when they act like babies. Last edited by Yochoko; 06-12-2011 at 09:43 AM. Reason: typo and such |
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#33 | |
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Landscape Designer
Join Date: Dec 2007
Location: uk
Posts: 1,337
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i think you need to bare in mind also, most of the people that have attacked +1 or +2 and replied here, do it for legitimate reasons (range/targets). thats not to say some people havent got a clue how to land a solo or play with tactics, which is how a stratergy game ought to be played.
for them its a paint by numbers. rpg beats robo that guy is in a low ranked alliance all his allies are much smaller than him, easy target i dont need to think, i can just send all i have at them. But most of the people who will read your post on the forums are not that sort of player. They have been around long enough to know how to play, and can hit solos instead of just bashing alliances, or at least join in real alliance attacks. and even if they havent most know how to deal with incoming or have played with people who do. the problem is not the +1 or +2 at an alliance. its the lack of ability/activity/understanding of the alliance they are in. and alas, the people bashing them succeed once and will come back for seconds. Hence why i disbute the claim attacking at that range is what is driving people away. it's, like has been mentioned, the learning curve and capabilty of alliances at those ranks. not the act itself. the lack of being able to deal with it for lower alliances. not the fact it is unfair or impossible to deal with.
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#34 |
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Official Helper
Tree Surgeon
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Almost by definition, anyone who is attacking you will beat you. People won't attack you if they won't beat you. This is how the game works.
Does it actually make any difference to you whether the person who is going to destroy you, because they automatically *are* going to destroy you if they've decided to attack you, does it actually make any difference to you whether they're attacking at 30% or 50%? You're getting destroyed either way. Also, let's say we decided that attacking at 30% is unfair, and we made it impossible to attack below 50%, like it's impossible to attack below 30% now. I guarantee you that within a few weeks we'd have complaints about how attacks at 50% are unfair and killing the game. Or if we pushed the limit up to 70%, you would only see a massive increase in people attacking in groups. And then we could have some fun complaining about group attacks. Whatever you do, people will always find a way to attack so that they will win decisively. Whether the person who is decisively crushing you is attacking at 10%, 30% or 300% is really besides the point. I agree with you that there is something wrong with the game, and that the current setup does drive newer and less active players away. However, the solution to this problem has nothing, absolutely nothing at all to do with attack ranges.
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#35 |
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Landscape Designer
Join Date: Dec 2008
Posts: 1,619
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If Azzer came online today and changed it so the +1 range was 45%, instead of 35% and the +2 range was 40%, people would still ***** about being hit at +1 or +2. And people quitting the game just because they see a modifier in the hostile mob means they're stupid. I don't have much more to say as I'd probably be repeating myself or someone else
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"That is not dead which can eternal lie. And with strange aeons even death may die." |
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#36 | |
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Landscape Designer
Join Date: Dec 2007
Location: Manchester
Posts: 2,077
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Quote:
Thanks for the giggles though. Most amusing thread I've read in a while.
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#37 |
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Harvester
Join Date: Oct 2009
Location: New Zealand
Posts: 166
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Hello All
I too have to agree with Dave - not so much re the +1 or +2 attacking - its just the bully boy tactics the top players use to win. As a newbie it is just plain disheartening. In saying this though the game actually is in many ways a victim of itself. The games needs a large player base to make life enjoyable and have more targets to hit. That would increase competition at the top alliances as there would be more talented players. As it stands now we have a small player base - the really top players tend to play in the same alliances and the game round dies in a matter of weeks. If you are playing solo imo the only real way to get ahead or finish in a top spot is using solid account management by utilising sleep mode - and then you have to be pedantic about it as well. Cheers Coruba Disclaimer: - I have this round stuck to +2 attacking - I don't give a damn re being a bounty target as I believe my use of sleep mode is better then most. The downside to this is you never have much land. |
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#38 |
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Garden Designer
Join Date: Jul 2008
Location: Nonya
Posts: 1,014
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I'm sorry dave, but my patience with you is thinning. Read this and listen to what I say.
First off - almost everyone that has responded here has played at EVERY level of the game, inactive low, active high, active low, ect.. We know what its like to be bashed, we know what its like to bash, and something less common, several of us have played honorably, where we always attacked at 60% or higher. You are accusing us of not understanding where you are coming from, but it is you that don't understand our experience. We've played for a long time, I've seen this game grow over the years, and then turn around and lose popularity, and people attacking at their minimum has been here since the beginning. I think Martin has it closest as to why the game has died off so much. You keep saying you know the game, but then you say silly things. You might understand enough of the game mechanics to do well enough, but you still have a lot to learn about the play. I suggest you take the advice I gave early - Get with someone that has played solo a lot and ask them to help you with ratios. Coruba - Most people don't WANT to attack +2
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#39 |
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Garden Designer
Join Date: Dec 2007
Location: London
Posts: 855
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I agree that this is a serious issue with small inactive alliances, as when someone 300% of you sends full force, it basically doesn't matter what route you are. You're dead.
Therefore, my best advice is that if you want to enjoy a higher rank without getting UBER bashed, play solo If you enjoy the chatting on politics pages, then IRC is a great way to socialise with others in your group! Otherwise, I'm afraid as a consequence you'll have to put up with bashers from 300% of your score. Other tactics do exist for survival - for example sending to the HQ when you go offline. Or sleep mode (although this only works for the most active of members). Ultimately, if you increase the attack limit, people will still find ways to kill you, this isn't the problem. I hope that you aren't too disheartened, but remember that for every time they get a good bash on you they lose a TONNE of honour, and become ripe for players looking to bounty hunt. Like me.
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My User Profile, please do check out my continued IDs of failure! http://www.bushtarion.com/portal/por...hp?Nick=Maxsim
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#40 |
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Harvester
Join Date: Jan 2010
Location: Northants, England
Posts: 180
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thankyou some people who agree with me!
i have nothing more to say because ive repeated myself several times, and people still try and say they have to play like that. and that im wrong. yahdahyahdah
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Rnd 34 (it died) azzer.bushtarion - team messi Rnd 33 A Crackhead - Authentic Rnd 32 Jesus Christ Monkeyballs - Four20, Cybertech Rnd 31 Daves Game - solo Rnd 30 daves game - solo |
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#41 | |
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Landscape Designer
Join Date: Dec 2008
Posts: 1,619
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Quote:
Might as well start a religious debate.
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"That is not dead which can eternal lie. And with strange aeons even death may die." |
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#42 |
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Official Helper
Tree Surgeon
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ooooo yes please. anyone remember the 50+ page debates that used to happen like 30 rounds ago?
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Moose-Samurai-Sadomasochism-Judgement-Tsunami-Leftovers-TheGovernment-Spiderpig-AverageJoes-Redemption-Salacious-KHaoS-Inimical-Chance-Enmity-KHaoS-NOMW-dRage Quit-Kleptomaniacs -Al'Tuin-TBA-PW-HeartCollectors Lords of The North/Le Loup des Mers of Imperieuse/General Craufurd of the Light Division/The 95th Rifles/Darkshine/The Old Man of the Mountains/MK Ultra/Jarl Ragnar/Wyrd bid ful araed/Ultima Ratio Regum/Winter Is Coming/Forth Eorlingas/Now for Wrath. Now For Ruin |
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#43 |
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Harvester
Join Date: Oct 2009
Location: New Zealand
Posts: 166
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And people wonder why the game is dying - Now I don't know how long Dave has been playing but if he is a newbie then I certainly would be put off by the previous post by Shadowbane.
About time you got a grip mate - and abide by the good rule if you haven't got something constructive to say then stay out of the discussion. What part of your comment would encourage anyone in their right mind to think that this is a friendly community and think about playing? And I quote "Who agreed with you? (In his opinion no one that matters) What was there to agree about?(No point in agreeing, you then don't have anyone to trash talk to) You just stated something, provided no evidence for it(Why does he need to? You have so little respect that you have to demand this?) and didn't even try to find a solution for this "problem"(Derr.... Why do you think he posted if he had a solution). Then when the people who actually know what they're talking about explained to you why you're wrong(Again in his opinion and those people are not always right), you just ignored them. (My suggestion is ignore this guy - if you lucky he might go away)" If I was a moderator on this forum - that post would get deleted. Cheers Coruba |
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#44 |
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Garden Designer
Join Date: Jul 2008
Location: Nonya
Posts: 1,014
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Coruba, play for about 5 more years, then you might know a tenth of what any one of us already knows.
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R7 - Mechanoid | R8 - TPW | R27 - KHaoS | R28 - Apocryphal [L] | R36 - Basic Training [L] | R37 - Res of Meus Votum | R38 - Kleptomaniacs | R39 - MyLittlePwnies | R40 - Mo Dakka | R41 - Combo | R42 - Pacifist Warriors | R43 - Fashionably Late |
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#45 | |
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Head Gardener
Join Date: Dec 2007
Location: SE Kent, England
Posts: 484
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Quote:
Get in an alliance and defend it |
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