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#1 |
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Planter
Join Date: Dec 2007
Posts: 45
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I thought I'd try it out how much injury would I get after getting my ass whooped by SAS (round ending and I was bored
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R25: For the honour of the Chapter [6746] |
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#2 |
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Head Gardener
Join Date: Dec 2007
Location: East Midlands
Posts: 274
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Moved to Help & Support.
The lowest possible injury rate should be 20% (The default injurt rate is 50% for attacking, with a potential -30, or +20). I'd have thought that if there would be any circumstances in which this could change, they'd have been mentioned. Assuming you've calculated it right, it looks like something Azzer needs to look into. |
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#3 |
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Hydroponics Developer
Join Date: Dec 2007
Location: Canada
Posts: 3,566
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Tbh I have no problem with you getting 0% return rate on your troops if they get killed by SAS because i mean, hell, serves you right (if you've been playing long enough).
However that is clearly unfair to the new players who may join up and die to SAS, so clearly it must be fixed
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"To hack and to spy, from this tick forward, for better for worse, for richer for poorer, in land thin-ness and in land fatness, to attack and to defend, till round end do us part." "Head straight down LURK MOAR, turn left on STFU, then go on to FAIL, catch the bus at GTFO and you will be right back in NOOB-VILLE by sundown kiddo..." |
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#4 | |
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Landscape Designer
Join Date: Dec 2007
Location: Manchester
Posts: 2,075
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Quote:
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#5 |
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Super Moderator
Landscape Designer
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a donut tastes crap without the jam...
(half finished updates...) |
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