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View Full Version : Noob Robo Vs. POM Question


fishingfool27
04-04-2008, 01:20 AM
Just looking for some help in regards to a battle that I was on, I just wanted to see if someone could help me figure out why I did not do more damage on the second tick then what I did. I figured that my TD would mop up as the AR was taken care of by my CW

2nd Tick
[middle] 2,745,127 hostile Political Mastermind attacked, distracting 20,402,153 allied staff.
[middle] 327,293 hostile Hippy Van attacked, distracting 228,455 allied staff.
[middle] 1,406,990 allied Cybernetic Warrior attacked, killing 515,688 hostile staff.
[middle] 87,494 hostile Loudspeaker Protestor shouted in the ears of and distracted 29,452 allied staff.
[middle] 1,046,243 allied Automoton attacked, killing 133,883 hostile staff.
[middle] 1,747,294 allied Tyrant Drone attacked, killing 279,038 hostile staff.

Distracted: 20,660,060 [£103,197,993,200] friendlies distracted.
Died: 928,609 [£21,195,146,000] enemies dead.





1st tick

[range] 3,000,000 allied Psychopathic Android attacked, killing 36,336 hostile staff.
[range] 2,918,952 hostile Political Mastermind attacked, distracting 21,054,659 allied staff.
[range] 338,016 hostile Hippy Van attacked, distracting 213,510 allied staff.
[range] 1,411,927 allied Cybernetic Warrior attacked, killing 5,026,903 hostile staff.
[range] 898,072 allied Crazed Droid attacked, killing 101,243 hostile staff.
[range] 109,877 hostile Loudspeaker Protestor shouted in the ears of and distracted 16,397 allied staff.
[range] 1,041,097 allied Automoton attacked, killing 139,490 hostile staff.
[range] 1,753,013 allied Tyrant Drone attacked, killing 279,404 hostile staff.

Distracted: 21,284,566 [£105,199,332,000] friendlies distracted.
Died: 5,583,376 [£35,352,558,900] enemies dead.

The guy as had 3 Million Guru's

They guys did a good job of last ticking me to prevent a land grab but I just was wondering if anyone could help me on understanding why.
Thanks

Turnip2k
04-04-2008, 01:32 AM
CW and TD only fire 15% at ALL. This means that in the middle tick of that battle:

1.4 x 0.15 = 210k CW's fired at the prots - killing 515k prots

1.75 x 0.15 = 260k TD's fired at the prots - killing 279k prots

Prots are slighly weighted to the armour side of things, and since CW do plenty of health damage along with armour damage, there aren't many units left with their armour stripped that the CW haven't already finished off themselves.

Along the same lines of reasoning, the TD didn't get great kills because they couldn't cut through the armour so well - nothing was left stripped since the CW's kill pretty much everything they armourstrip themselves.

fishingfool27
04-04-2008, 01:38 AM
Thank You for the quick Turn around and your help... 8)

LOL, I have been playing this game for a while off and on and I never knew about the % on primary, secondary, etc.

If I would have known that since the begening I would be in a lot better shape ;)

Martin
05-04-2008, 09:52 PM
....and you probably chomped the poor chap's Tractors/Combines first tick, which weren't there second which would have given you more kills (in value)


Leave us PoMs alone ! :(

[Ninja-7]
07-05-2008, 08:41 AM
Ive been wondering the same thing for a while....
But then again, if all the inns were gone after 1st tick, then why wasnt all of the CW's ans TD's firepower directed at the POM's? Do the CW's and TD's still only fire 15% at POM's even though there aren't any units but NLD's left? Or have I got the complete wrong end of the stick?

f0xx
07-05-2008, 09:11 AM
The LET/INN/ALL targeting that the CWs have means that only 15% of their firepower will be directed at the poms (which are classed as NLD) even if there is nothing else left but PoMs. This explains the weakness that the route (and not only this route) has against PoMs. PoM are just next to unvulnerable for most lethal units.

[Ninja-7]
07-05-2008, 09:24 AM
Ah thanks :D Ive been wondering about that for ages, and I just thought that the stars were lying to me....

Nevaes
07-05-2008, 09:30 PM
]...I just thought that the stars were lying to me....

It does rather clarify that the 'stars' are a rough indication and not set in stone by any means. So, shouldn't base all your decisions around it, just a rather rough guide line. ;]

CountZepplin
09-05-2008, 01:08 AM
2nd Tick
Died: 928,609 [£21,195,146,000] enemies dead.

1st tick
Died: 5,583,376 [£35,352,558,900] enemies dead.

1mil dead vs. 5.6mil dead
14b cost difference/4.7mil troops

therefore, flak.

willymchilybily
11-05-2008, 11:01 AM
just to make it 100% clear. as not sure it was


if you target Let|inn|all if there are no innocents and lethals it does not mean all your troops will target whats left. those classes are what the unit targets % wise

depending on how many different classes your unit targets.

i believe it goes

* If a unit targets 3 class, (eg let:inn:all)then 50% is directed at their primary target, 35% at the secondary target, and 15% at the tertiary target class.

*if a unit targets 2 clases (eg. LET:ALL) 70% is directed at the primary target, 30% at the secondary target (not sure on this one may be 65%:35% but you get the idea)

* if a unit targets 1 class (eg. LET) 100% is directed at the primary target

Targeting classes are shown in the hiring table

It is a common mistake, made mainly by misinformed/new people, to think that if there is not that class to fire at. eg no innocents or lethals for the robo to hit in this example. then the class that is thier to be fired at will take all the damage eg the poms that remained. This isnt how it works. the working is shown above. hence turnips answer was bang on.