Max
25-03-2008, 02:54 PM
OK, let me set up the scenario.
Two alliances have declared war on one another, say A and B. A member from alliance A attacks a member from alliance B, say with a stealth rush (1 million SAs for example). The dead troops then take 120 ticks to return.
Now, say that a solo SO player joins in the fun. He/She/It sends 10 million SAs to attack the same target from alliance B on the same tick. The player from alliance B gets pratically zeroed, mostly due to the troops from the solo.
QUESTION: How long does it take for the alliance B player to get their troops back?
I hope that the question makes sense, it's just that I want to know if a solo (or another alliance player not at war with alliance B for that matter!) can still achieve the prolonged injury if an alliance A member is present.
Two alliances have declared war on one another, say A and B. A member from alliance A attacks a member from alliance B, say with a stealth rush (1 million SAs for example). The dead troops then take 120 ticks to return.
Now, say that a solo SO player joins in the fun. He/She/It sends 10 million SAs to attack the same target from alliance B on the same tick. The player from alliance B gets pratically zeroed, mostly due to the troops from the solo.
QUESTION: How long does it take for the alliance B player to get their troops back?
I hope that the question makes sense, it's just that I want to know if a solo (or another alliance player not at war with alliance B for that matter!) can still achieve the prolonged injury if an alliance A member is present.