View Full Version : FFS! Puresolo is too frustrating -__-
william86x
18-03-2008, 03:11 PM
ok ffs, I have to whine some.
This is my first round, and I really like the idea of this game. Spent maybe 7-10hours a day playing it since the restart. Im pure solo, with one pnap.
But really WTF is this lame **** when we cant defend ourselves properly ? I mean if we both get attacked same time we are basically screwed, And Antirape doesnt help really often from landstealing even tho u got +85% of it. I mean, I got defence +sweepers. And still Im getting farmed over and over again ? ffs
I dont mind getting farmed or bashed if I know I have a chance of defending myself with my friend or the Antirape forces. But WTF seems im only getting farmed in all the time and the antirape doesnt help me like 70% of the time. And this happens to my friend too. Cant ****in defend ourselves.
THIS IS SO FRUSTRATING. FEELS LIKE WASTE OF TIME WHEN GETTING FARMED LIKE THIS. FFS DO I HAVE TO PLAY LAME BUNKER NOOBCAMP ROUTE OR JOIN A top 5 ALLIANCE TO BE COMPETIVE IN THIS AWESOME GAME ? :/ FFS
Im getting sick of getting farmed when I get AR. And that we cant defend ourselves when some players attacks us both.
Would really like to see some improvments for solo players, since its so ****in much easier to be in an alliance. I can also guess that the 3 top alliances dont wanna declare war on them. So nobody can basically touch them while they farm everyone else. That is also ****in lame.
FFS Its ok to get farmed/bashed BUT WTF I CANT DEFEND MYSELF EVEN WITH AR!!!!! FFS
Melnibone
18-03-2008, 04:07 PM
First if all William welcome to the game :) now that we have the formalities out the way let me try to help
You dont have to be in the top 3 allies or solo bunker to do well at this game i mainly play allied as it suits my playstyle better but i have finished in the top 50 as a solo and this round i havent fell out of the top 100 even when starting techs, i am by no means a good solo player so its not only possible but really quite easy once you know how
First of all depending on the route you have you will have a point of the round when your quite strong and other parts of the round when your weak, e.g most military routes are weak early round whereas thugs and prots are quite strong, most people will play routes such as s/o (all branches) prot (poms) thugs (PBs with TL) fantasy and imo all can be played well as a solo
If your playing something other than the routes ive mentioned you may struggle but then again just about every player would so its not because your new its because some routes are designed purely for allied play
If you would like advice on how best to keep your acres you can either pm me in forums grab me on irc (melnibone) or even better use the ingame help function and our experienced helpers will give you some pointers on how best to survive in the madness that is bushtarion
Whatever you decide to do dont give up, you will quickly learn how to not only hold land but steal it like a madman and then it will be time for revenge on all those ids who hit you (and you now have a bounty to collect on if you look under enemies :) )
antisback
18-03-2008, 04:14 PM
And if AR showed up everytime someone attacks you how pissed off do you think they would be everytime.
Theres two sides to every story, you can't expect to do briliantly your first round, you have to learn the route, strengths, weaknesses, ratio's, attacking and ofc how to hold onto it.
At the end of the day, it is an ally game, and indeed it can be very hard to prove yourself enough for a top ally to take you. Solo play is possible, but don't expect top 25 or even top 100 (not that you couldn't do it)
Anyhow, if you'd like further help just drop me a buzz and i'd be glad too.
Welcome to the game mate. Perhaps if the situation is so bad, you might be doing things wrong or you might have went route that is not very appropriate for solo play.
I would help you with advices and tips but your post is quite general, so if you wish advice you are always welcome to PM me or anyone else. Also dont forget that there are OFFICIAL helpers in this game so dont be shy to bother them with ALL and ANY sorts of questions.
And at the end, dont forget this is only a game :p
Nonny
18-03-2008, 05:02 PM
To echo what has been said above with examples.
I'm Psolo with 2 Pnaps.
Pnap 1, SO - SA. Been ahead of me most of the game on land until now. Superb solo route.
Myself, SO - Puppets. Not done too badly, suffered a little when my land climbed a bit as my lack of LET's marked me as, not easy pickings for flak attack, but safe to try it. Going quite nicely now though.
Pnap 2, Robo - shields. Has been suffering in the early game, the player it sounds like you can relate to. He's not playing a recognised solo route but I'll be glad of it later in the game as it compliments mine nicely! I try to def him when I'm online but of course the risk of being solo is that you can't always have help. He's been getting farmed quite heavily and has had an AR of 80% most of the game, never lower than 70% once the flak wars got underway. Very difficult for him to hold a decent land total. However, once he finally gets CW's out there .... ohh what a turnaround, those farmers are going to get to know his bad side and my bribers will be right there with him to add to the pain. :twisted:
Obviously you want to be careful with your id. However, you could safely post your route and then we can let you know how practical a solo route that is?
Gooner-fan-deano
18-03-2008, 05:13 PM
My only problem with going solo for me is the AR level im getting, id rather it be higher :)
I'm playing robo- PA's and doing well, people stay clear of me for some reason and now i have PA's im constantly out on the attack
best way not to get farmer is a low land fat compared to other people in ur score range and build up slowly
LMAO!!!! @ the first post
hahahahah <3
best first post EVER! :winner:
william86x
18-03-2008, 06:17 PM
Ok, I will say it in this way then..
I know I will loose land and Ar wont help me, I cant def myself to protect myself from landstealing. And I obviously cant defend my friend either since we are getting attacked same time from more than 2ppl usually. So no point having have a pnap ? since most of the time we cant defend each other, would be better if we removed each other as pnaps.
Best thing to protect ourselves would be to farm each other for high ar. You guys see the point now ? And this cant possibly be the right thing to do. How come this is the best tactic for keeping your land safe if you play solo with one or 2 friends. No point even having them as pnaps as we would do better fightning each other in this way.
Hope you can see the problem now.The lame things is that I know when Im gonna loose land and like 80% of the time AR wont help. Someone said that Ar shouldnt protect from landstealing all the time, but thats is the only hope I got when getting mass inc. Join an alliance ? no thx, dont like being dependant on others and dont want anyone to be dependant on me. Also I get more satisfaction when completing something on my own. But really seems I hit the brickwall waaay to early in this game :/. Change route ? no thx dont wanna delete my id and restart. And I dont think that would change anything at all, only if I would play bunker trap lame ZzzZZ route.
Someone said welcome to the game, Ye I wonder why Im still playing, I wonder why I cant have fun in this game without being competive, the fact that im writning this makes me think that this game is not made for solo play(me). Why play when cant have fun in my own, and thats all that matters for me.
And ye If you think you have some useful information that would help, please be my quest and share with me. (maybe its to much to ask for when not revealing my route).
Im ready for all kind of critisism.
Subdivisions
18-03-2008, 06:28 PM
My only problem with going solo for me is the AR level im getting, id rather it be higher :)
I'm playing robo- PA's and doing well, people stay clear of me for some reason and now i have PA's im constantly out on the attack
best way not to get farmer is a low land fat compared to other people in ur score range and build up slowly
This is one approach that is termed as "safer." But really, I think you'll find the best way is to steal as much land as possible, because as a pure solo your AR is calculated using your land score, which is supposed to help pure solos be land fat (just like the people in the top allies). Also by having as much land as possible, when you lose land your AR mod goes up, making it much harder for people to keep taking land. So, after losing 1 land hit your AR mod goes up...then you go back to stealing land while being basically untouchable for awhile. As long as you can steal land effectively, this will bump you into top 100 in no time.
If you are a 'good' solo route as mentioned above, and you understand how your route works...you can make it really hard for people to steal land from you. Last round I was a horrible solo route and I still finished top 100, and really it just boiled down to me stealing more land then I lost :P
Most people think that by having more land then the people around you, then you will be targeted more. I have found this isn't always the case...it's more like more people will look at you quite a bit more, but at the same time they are intimidated initially by you having so much land, because they recognize you are a 'good' player. So, if you have a decent ratio most people won't even try you :D
Azzer
18-03-2008, 07:00 PM
Without revealing your route, people can't offer more than generalised advice. Your route makes the world of difference in how you play the game, and at what stages youa re weak/strong, and whether or not you can make yourself a painful target to attack, or make yourself able to always steal land back from others easily instead.
william86x
18-03-2008, 08:19 PM
Well its not exactly help I need cuz I know I cant do much diffrent. Even tho, this is my first round I pretty much understand all the mechanics. I guess cuz I have spent so much time on this game since the restart, Im proberbly among the highest ranked solo players (those who dont play the ezzzmode bunker/trap SO routes) seeing as my score value jumping from 80-200 ranked most of the time.
And now even tho my activity, I dont have a chance to climb rankings,cant defend my land,AR is a joke when getting flakk attacked. My pnap cant defend me when he is getting attacked too. What is the point with a pnap anyways, if both us get attacked the same time ? QQ Not like other players are that dumb they wont attack my pnap when attacking me or viceverse.
Really frustrating to loose land even tho AR comes. Even with as high as 84% ar i lost land. -________-
Your only advices would be to DELETE ID and try to find alliance? ROFL, I would never do that,thats ****in insane. GG all hours a waste.
DELETE ID and reroll bunker/trap ? So this is indeed the strongest and best route for solo and I even knew it when i started. But its not much of a challenge to camp with those imba sentryturrets/spiketraps+sleeping traps. So no I hate ezzmode+as wrote above.
Seems I cant achieve what I would like to achieve in this game cuz it simply favours alliance play so much at top rankings. And what I have read on forums +can see on statistics is that the playerbase is so small that everyone on the toprankings are friends with each other and make deals about not to attack and when to attack and whom. ok thats maybe not all true but and I proberly shouldnt complain too much. Atleast it was fun in the beginning. But i guess its not the game for me. Even tho I got addicted right to it.
antisback
18-03-2008, 08:36 PM
we're not saying to restart and go into an ally.
I personally played solo among top ranks, a solo won a round a while back, theres a few solo's in top 10 atm.
But like azzer said, w/o knowing things like route, or even why you're being hit so often we can't make suggestions for ratio's to prevent you being outflakked, and tbh i don't know what we could do by knowing your route :P
Each route has its pro's and cons, routes such as poms are vunerable to being outflakked time and time agains as a solo. As a solo you really want a route that hits flak hard
william86x
18-03-2008, 08:43 PM
Not exactly would it help to buy more deff since it would just higher my score+enemies sending more flak+ slow my develpment down. Therefor its better to send out attacks, to steal land all the time and let enemies take land to also boost my ar. BUT THE POINT IS AR DONT ****IN HELP ME MOST OF THE TIME.
Okay, you are getting annoying now. People are offering help. If you think bunker is the best route for solo (especially at this stage) then you know nothing about the game. You also say that you know alot about the game mechanics and your posts are full of bullocks, either stop being such a jerk and acting so high or you will soon make a lot of people not like you. The people playing bunkers are high ranked not because of the route but because they know how to play, unlike you.
You posted 3 long posts repeating the same thing over and over again... the mistake is not in the game mate...
Now either give us some more details about your route and ratios you are using so we can help, or go cry to someone else -____- QQ.
[edit] AR IS NOT SUPPOSED TO SAVE YOUR SORRY ASS EVERY TIME YOU GET ATTACKED. IT IS SUPPOSED TO SAVE YOUR ASS WHEN YOU GET ATTACKED BY SOMEONE MUCH BIGGER THAN YOU OR BY MULTIPLE PEOPLE AT THE SAME TIME.
hope that was clear enough.
DarkSider
18-03-2008, 08:45 PM
Since removal of experince on units, bunker is the only route that can be played competitive at highest levels for valuation (also depends how high is high for you :P) That if you are not sided with the winning alliance or a few more.
I think you are a bit too focused on not loosing land instead realising loosing land is good as clearly you have a route that has problems keeping it's land early. My advice would be to buy units that can deal with flak incoming and keep sending attacks out for easy land. (for example don't mass rangers if you have 85% ar mod, it's pointless) Don't worry about loosing land, look at it as a helpful AR bost. From one full grab on you you'll get AR mod that takes 24 hours to drop to initial level. Some routes are really hard to start with, especially ranger i think it's one of the hardest solo routes before you develop f117.
Edit : Think AR is calculated as a percentage of your score, so buy the needed troops and just rush for developements. If you waste time buying too much defence you will be left behind + AR kicks in harder.
william86x
18-03-2008, 09:12 PM
lol fox, bunker is with no doubt the strongest solo class, Dont tell me else, everyone knows it. its strong right from the start when you getting sleeping gas trap til end when u get imba sentry turrets. The high ratios that traps has makes it almost impoosible to FLAKKattack you. MUCH MUCH easier to protect your land as SO rute than any other route(also cuz traps+ninjas are stealth) ye i know u can spy but u cant haxxor the same way your haxxor robo route,pom route or thug fantasy. Since traps/ninjas are stealth and cant possible know if u have boosted them at AF3 or AF1.
And im not saying those players playing bunker route are crap, Its just the easiest/strongest/best solo route there is atm.
Also since most players attacking a bunker/trap route wants kill them before last tick, its much easier to get lethal antirape and ppl will recall then.
Therefor its much easier to play solo as bunker and harder for every other route.
william86x
18-03-2008, 09:14 PM
Seems like darksider is the only one knowing what he is talking about.
cervantes
18-03-2008, 09:33 PM
why dont you just post a few BRs so we can see why you lost land even though AR troops were there? we also might be able to give better advice. just a thought...
antisback
18-03-2008, 09:38 PM
Seems like darksider is the only one knowing what he is talking about.
Screw you i dunno why i bother
Seems like darksider is the only one knowing what he is talking about.
Screw you i dunno why i bother
Yeah, I give up aswell...
Subdivisions
18-03-2008, 10:30 PM
Yeah, even Azzer doesn't know what he's talking about...good one! :lol:
If you're gonna ask for help, the least you can do is cooperate...
Bobbin
18-03-2008, 10:52 PM
Of course bunkers is the strongest solo route... it's designed that way. And some routes suck to be solo as, they're designed that way too...
Horses for courses mate.
Some routes can't defend themselves on their own.... most can't under some circumstances. However, you need to be picking the route that is best for your playstyle and if you're going to be solo or Allied.
Now, if you would tell us your route, then we could maybe help you. However, if you're going to continue to just flame away, and be rude to everyone who attempts to help, then I'm sorry to say but you'll be falling short.
So please, Help us to help you.
william86x
19-03-2008, 12:26 AM
Thats almost exactly what I mean, what bobbin said. I think darksider pointed it out also, and to some lvl I knew it before i started. But what I didnt know was that most of the times ar is useless agasint flakkattacks. And this is something that is really frustrating when playing solo, since the only def I can get is from ar. I know I said it in my previous posts but hopefuly you understand now.
So why must there be so much disadvantges when playing solo, why must i play bunker to be competive. Why is ar so crap against flakkattacks, this is still an awesome game but I cant enjoy really. I cant be competive the way I want, with my route.
If you think I have gone personal on someone or being rude then I have explained myself wrong and pardon me then (english is not my mothertongue as you proberly can see). I threat ppl the way the threat me, thats fair.(point fox).
And for ppl saying I should reveal my route,show ratios , br and such. Im sorry then you havent understand the problem.
Why must this game be so frustrating for soloplayers ? Is there any plans to change this so it become more friendly towards solo play ? or is more like you developing the alliance play ? I know this is free game and I dont think I have any rights to talk like this, but just wondering.
And once again the idea and layout for this game is awesome!
Since removal of experince on units, bunker is the only route that can be played competitive at highest levels for valuation (also depends how high is high for you :P) That if you are not sided with the winning alliance or a few more.
That's not true. I had no problem staying in the top 20 last round as a solo Striker and hobo did very well as a solo Pom. Your route isn't the only thing that determines how well you can do, skill is still a very important factor in the game.
Why must this game be so frustrating for soloplayers ? Is there any plans to change this so it become more friendly towards solo play ? or is more like you developing the alliance play ? I know this is free game and I dont think I have any rights to talk like this, but just wondering.
If you think solo is hard now, you should have played it back before psolo was implemented (or even before AR was created). Solo is a walk in the park now compared to how it used to be. (And there used to be less moaning about it too...)
Change route ? no thx dont wanna delete my id and restart. And I dont think that would change anything at all, only if I would play bunker trap lame ZzzZZ route.
I have an average of 3 restarts per round, I have played pretty much every route p solo and allianced and I have to strongly disagree with you. Your route makes ALL the difference in the world.
As a psolo pom starting from scratch with like 40 days left, in less than 10 days I hit rank 35 and stayed there for a week [and got fully teched] - Then I got farmed to no end. =P.
However as a solo PA, it took me around 2 weeks to get to CW and even then I was still land raped on a daily basis. My rank was from 50 - 400, going all over the place with no stable rank to stay at.
Of course I have many more examples on how the routes will affect your performance, but I think you get the point.
By the way, unless if you're really really good at stealing land with pure flak at high ranks, the bunker route is actually pretty hard.
Edit : Oh right, if you think psolo is hard. Go and join a rank 15 - 10 alliance, then you'll realize how much of a walk in the park psolo is.
Subdivisions
19-03-2008, 01:52 AM
So why must there be so much disadvantges when playing solo, why must i play bunker to be competive. Why is ar so crap against flakkattacks, this is still an awesome game but I cant enjoy really. I cant be competive the way I want, with my route.
There is also quite a few disadvantages in alliance play as well. People can send...now get this...flak AND all of their lethals at an allied person without triggering AR :shock: . I think you'll find there are certain times of the day when most alliances have few to none online, which means if they get attacked full force they are dead. A lot of the lower-medium alliances get destroyed over and over, much worse then the solos have it ;) The top alliances always have big wars and have to deal with resistance attacks, etc. Also, with alliances, if there is a war going on, you might not get defense because there is already so much incoming that nobody can defend you, and believe it or not, this happens a lot. People work together on attacks for this very reason. So, I hope you realize that this game isn't as unbalanced toward alliance play as you seem to think, they both have their ups and downs.
And to address your second complaint: AR is 'crap' against flak attacks, because AR is calculated off the value of the army, and since flak is cheap to come by...the value of the army is low....hence why it is flak :P
william86x
19-03-2008, 02:34 AM
Ye, I know it is proberly much harder and more frustrating to play in a top 10-15alliance with no night protection+casual players. But I dont think thats comparble, cuz they spend less time playing+play for other reason than I do.
Yes, I guess I would just have stopped playing this game if there was no AR and the stuff you talked about. And it seems the game has gone in the right direction when it comes to solo play then.
BUT really if I cant be competive and climbing ranks or not making any progress , the game becomes very dull to me, then there is I see no reason to continue playing cuz I have hit the limit. When Timespent vs satisfaction+my goals becomes to much, I mean if I find myself spending more and more time and not making any progress, I will stop play. And thats exactly how it is atm. Alltho I havent given up yet since I have one more developmen to do. And maybe then I can start climbing ranks again, and things turn around atleast for awhile.
Alcibiades
19-03-2008, 02:50 AM
The fact you are being 'farmed', which in my interpretation seems to be that you are being attacked by the same certain few players. I.e. being farmed by a group for your land, rather than being attacked by a bunch of random players constantly. If i am correct, then your problem stems from the crappy behaviour and methods of the playerbase, rather than the fault of the game or the game mechanics. If i'm not correct then just delete your ID and restart as something that rapes your attackers, and kill them off 1 by 1 ;)
william86x
19-03-2008, 03:14 AM
Player above me, I already stated the problem but I guess its hard for you to understand my english,np. Your welcome to my foxx list.
Alcibiades
19-03-2008, 04:40 AM
Player above me, I already stated the problem but I guess its hard for you to understand my english,np. Your welcome to my foxx list.
Well you still didn't attempt to answer my post. And your original post was not very clear in the circumtances so i was merely trying to help but I have to support Bobbin on this
Now, if you would tell us your route, then we could maybe help you. However, if you're going to continue to just flame away, and be rude to everyone who attempts to help, then I'm sorry to say but you'll be falling short.
So please, Help us to help you.
Silence
19-03-2008, 07:53 AM
Keep landfat lower than the majority and you wont get incoming. Wait until your route gets its final units ( I presume you are military or robots as you are struggling with flak attacks ) And well,,, dont be afraid to lose acres. 15% AR for losing a full grab is rather good! buy up on flak stoppers too and do a gradual rise through the ranks.
pinpower
19-03-2008, 08:48 AM
lol...here you are, a new player...and you've got some of the top players in the game (and even the creator of the game) trying to help you and you arent listening to a word they are saying...
Like some others have said, every route has times when it is weak and times when it is strong (during the dev phase)...im guessing you are still fairly low dev wise and not yet able to stop flak easily...just try and steal back the land you've lost, dont worry to much about buying huge amounts of defence and keep developing
tbh if your finding that you cant stop the attackers no matter what you do you'd be better of saving the cash to develope your route or buy more flak yourself to keep stealing the land back...if you take some time over target selection etc you can easily steal back more than you are loosing with pure flak attacks...and if you are fairly low ranked (which im assuming you are if you are complaining about not being able to get anywhere) then you can probably have 2/3/4 attacks out at a time...
Also, seriously...just tell us your route...there could be something easily fixable that your not doing (forgetting to buy enough sweepers or w/e) that someone on here could tell you...i dont see why you you havnt posted what your route is.....Why havnt you?!?!?!?!?
Melnibone
19-03-2008, 09:13 AM
Haha because he (in his first round) thinks theres nothing anyone here can tell him about his route or ratios this is just him griping about people being able to flak him and complaining that 'his' way of playing wont guarantee him rank 1
Anyone who feels they can just dismiss help from the likes of DarkSider, f0xx and hell even Azzer (the creator of the game) among others basically isnt interested in help hes just complaining and as its a gripes thread looks like hes part of the community already
william86x
19-03-2008, 12:48 PM
Ok, so just cuz Im new and get frustrated cuz I have no chance to defend myself means Im lowranked scrub that has no clue ?
Im sorry thats not the case, Im probably the highest solo player playing the route Im playing. So no, I know a little more than you think.
When I look on statistics such as land stolen , Im among the highest on land stealing, land lost, most values of enemies killed, most value of enemies disabled, most cash spent in a tick, biggest value drop in a tick, total value of enemies killed, most land held, total hostile mob launched + a few other too.
So I dont need think I need to hear what I already know as I have said. But some of you still dont get it. That it is way to easy to flakk past AR. And most of the time I got AR +80%. I think some of you just have read my first post or still dont wanna believe me.
william86x
19-03-2008, 12:55 PM
Darksider + bobbin have been very helpful, they have given me the answers that I have been looking for or more like confirmed what I suspected.
Mattheus
19-03-2008, 01:03 PM
William, you really seem to know your stuff. Just reading your posts makes me feel like a better player already. Can you teach me?
Souls
19-03-2008, 02:55 PM
Might I add that, despite how much you think you know about the game's mechanics and workings, there's always something (or several hundred things) you don't know. It's a lot simpler with the removal of EXP and L/F, but still complicated. StandAlone had to teach me that with puppets. ;)
Enrico
19-03-2008, 03:32 PM
You cant flak _past_ AR, if AR triggers that's all she wrote. But you can tailor flak mobs who won't trigger AR and still land on quite a number of routes.
william86x
19-03-2008, 03:43 PM
Sigh...
Im not here for someone to say that the earth is round or that 1+1=3. I dont wanna hear noob advices such as keep ur landacres down to protect urself from attacks or that I need to build more defence in order to protect my land or that I have too little yobs or whatever. Becouse the only protection solos have is AR more or less. And to keep AR% at a high lvl I need to be aggresive and landsteal whenever I loose land or drop in value.
BUT FFS AR DONT HELP **** AGAINST FLAKKATTACKS. ****in lame when goverment recalls at ATF 1 when I got 85% AR or When they just flakk pass the AR+me. I think its so frustrating to loose land every ****in 5hour cuz of that. The AR simply dont protect me as it should be. Tell me whats the point with AR if u can just flakk past it+me or when they recall ?????? FFS (and this goes for flakkattacks only )
FFS
william86x
19-03-2008, 03:45 PM
Im not exactly sure what you mean enrico but u can deffiently flakk pass AR+me def.
Souls
19-03-2008, 03:48 PM
If you're getting flakked as a robo in the first place, with CW AND autos mullering through them, there's a problem. So maybe you do need the newb sweeping tips that we all had to learn at some point. AR isn't there to coddle you and protect you and stop you from losing land to every incoming, it's there to stop you from being absolutely destroyed.
Jorizz
19-03-2008, 03:49 PM
Dude, obviously you are doing something WRONG - if you don't want to hear it, thats fine but don't bother us. At a 85% AR mod you can only send a marginal amount of flak, somebody with a proper solo route and well set ratio's should be unlandable at such stage. However all you want to hear is a confirmation that the game isn't working properly which just aint so. There have been MANY floating at the top ranks as solo with all diffrent kinds of routes, this is your first round stop thinking you know everything and accept the generous help that has been offered by the many friendly and experienced players and get your enjoyment of this game onto a new level.
cervantes
19-03-2008, 04:34 PM
if you have AR troops on your side and you still get flakked, then you probably need more troops to block the remaining geos. I understand you know the concept of sweepers and flakking etc, but even though you do, there is still the chance your troop setup isnt ideal.
For instance, if you have 10 mio yobs and think that is enough to sweep after police defense: wrong! If an attacker sends 2 mio geos your 10 mio yobs have no chance to block land loss, since they only do a ratio of about 1:10 versus geos. This is just one example.
There are many ways to land against AR troops. Most land grabs against AR troops happen if the target is zero though, because if you have decent amount of troops alive during battle, and not only sweepers, it should be much harder for an attacker to land if AR defense is present.
I personally think there is absolutely nothing wrong with AR and how it works. If it kicks in, you have a wonderful protection against being zeroed and land loss, but there are some tactics for an attacker to land even against AR troops.
You also said that AR recalled at ATT for 1 in one case. Yeah, this happens if you kill some of your attackers troops during range and middle ticks. AR is calculated based on the score value sent to attack you. By killing a few of your attackers troops, the attacking total value is being reduced, and in some cases it is being reduced BELOW the threshold that triggered AR in the first place. Once this happens, AR is being recalled. A valid tactic to prevent this is to send out and recall your troops and only fight close tick. then AR troops should stay and your land is safe. Hope this helps a bit.
william86x
19-03-2008, 05:03 PM
Correct me if Im wrong, a huge amount of yobs is the way to deal with flakkattacks to protect me from being landrobbed ? I want 10xmore yobs than he got geos in his flak?
pinpower
19-03-2008, 05:13 PM
tbh your always going to have a bit of a problem with that route early on as your first good unit (LET wise) is CWs which obviously take a while to save for etc...
Jorizz is right, if you say your AR mod is always ~85% then your set up obviously isnt right...people will only be able to send a small amount of flak at you meaning you should easily be able to create a set up that will kill/block it...
also, yobs actually fire before SDs...shouldnt you have a few yobs but then mainly SDs as they will sweep for themselves??? hmm *scratches head...*
Enrico
19-03-2008, 05:32 PM
Hmm I've never seen a BR where AR is triggered in a one-on-one battle and there is leakage of stealer through the Policemob?
And does AR recalc just because the defense kills some of the staff attacking? I thought AR just recalculated if there was a new incomming behind the first (triggering).
Guess I have to check the manual again.
anyway. with an armod of 80%+ and Small Droids you should be bloody difficult to flak through...
If you're in the 50-100 value bracket I would guess you have 10-15 mill small droids, right? They should stop a lot of flak tbh!
cervantes
19-03-2008, 05:41 PM
Correct me if Im wrong, a huge amount of yobs is the way to deal with flakkattacks to protect me from being landrobbed ? I want 10xmore yobs than he got geos in his flak?
if your yobs are the sole type of unit fighting the remaining goes, then yes, you need about 10 times more yobs than geos to prevent land loss.
but usually you should have other types of units around in addition to yobs, which might do better versus geos alone. police fires first and usually blocks all gardies, the attacking geos remain. so all units you have are fighting pure geos. shouldnt be that hard to block then. unless you are zero, then the attacker usually lands versus police since there is nothing left to block the geos.
Subdivisions
19-03-2008, 06:10 PM
Also, if you are robotics (I'm not sure?), flak attacks will be kind of hard to deal with until you get tyrants, which are the best flak killing unit in the game....
And, assuming you didn't go stunbots, for now your sweeper is small droids. So in order for you to stop them from landing, all of the flak has to be dead/distracted before your droids fire, and since small droids are really good at distracting you won't need a lot of them to distract just geos...the more important thing is killing/distracting all the flak BEFORE the small droids fire.
Therefore, you probably need more auto's if you went that branch, or CWs if you went shields. You need to realize that robotics is a very powerful route, but it has weaknesses just like all the other routes, and one of these weaknesses is that it is easy to flak early-mid round, until you get tyrants.
I haven't been playing this round nor that I know what sort of techs are out now, but what I see your problem is that william you are not teched well enough to deal with flk attacks yet even with AR helping you and that you are moaning that Pure Solo is frustrating. Here are some things that you need to understand and to embrace to get the most enjoyment out of the game being a Pure solo player:
First: Don't be looking at just how you are doing now, most routes out there except for gurus, pbs and traps means that you WILL get pwn by flak attacks until you get ANY decent LETs. But once you get there you should be fine (unless you are extremist or other nonsense routes).
Second: Don't be put off by the fact that you are low in ranks now and think that you HAVE to be bunker to be good at the game and get enjoyment out of it. You can find enjoyment out of many other routes out there when you manage to do an amazing attack, kill a load of stuff or bribe a load of troops, you don't always need to have "high value" to have fun. Portalling doesn't always mean you are amazing!
Third: Accept that this game is alliance play orientated, if you choose to play solo and want to get a top 10 finish without cheating, you NEED to be sentry or side to the top alliances. Otherwise, who would go allied?? You don't need to be on call 24/7 and have AR and all the other benefits to allow you to play less actively!!
P.S. Also try to take in what other people have said in this thread, their intention is to help and most of the peeps here have loads of experience, not nice to get **** thrown back at your face after you tried to help someone.
william86x
19-03-2008, 11:55 PM
Well, I dont play in low ranks, I play with all the guys from rank 1-200 and fighting them all the time. I always have incs from the top 3alliances + their bunker friends+others. Its just lameass I cant defend myself yet even with the AR. Maybe I need some more sweepers but that wont really help since they can flakk past that too with geos. Or it would maybe help for that one attack but then I must buy more for next and next and that is just stupid since its much more important to get developments done first.
If I accept this is a game for only those with an imba alliance or playing bunker route than I wouldnt have started this reset. Thats the ezzmode way to get a toprank, playing with best and playing the best routes for solo if your solo. But the thing is that I dont like playing easymode or playing with 20 other ppl I dont know.
As I said earlier its much more enjoyable for me to accomplish something on my own or with a close friend. I want to be able to fight back when getting attacked but seems the route im playing simple sucks for that at this stage, therefor its no point wasting money on deffence even if it would help for that one attack, cuz next time I get an attack my AR % will be lower and they can send more flakk+geos to attack me. But ye, I really hope I can defend myself with AR(and without AR) when I get my last development done and can focus more on other stuff than saving money for develpments.
Podunk
20-03-2008, 07:37 AM
I'm solo this round, I got flakked to no end the first week, I had 80%+ AR mod the entire time because I had a very weak starting solo route. Though now, I have gotten a few more developments out of the way and I can hold my land much better.
Because flak is worth so little compared to lethal units, it normally can get under the AR mod and to your acres. Which is why you need to specialize yourself to hold your acres a bit. Sure bunkers have it a bit easier here, but they don't really have fun attacking people. I myself chose an offensive route that i can have fun with and still do well with and thats the undead route.
Now different units do different things vs flak attacks. Tell me your route and I will tell you how to defend versus a flak attack. Telling your route won't harm you in any shape or form here we don't know your ID to match you up with the route.
I WANT TO HELP. I can only help if you tell me what your route is and what you're currently doing to defend yourself.
Now don't treat me as an enemy I'm trying to be your friend.
Just give me the little bit of information that we need to give you good advice.
Removed most flames and locked. I'd like to give you guys a friendly pointer to this (http://www.bushtarion.com/forums/viewtopic.php?f=5&t=24) topic. No official warnings have been sent at this time. However, if we see any trolls or flames related to this topic elsewhere, you know what to expect. Surprise!
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