PDA

View Full Version : Mutual Ar Triggering


antisback
03-02-2008, 09:09 PM
So basically, i just remembered how much i hate ar triggering especially now its legal again... :cry:

So i'm on for landing, showing this guy why not to go and play solo poms, happilly in under the ar limit. Then at the end of af3 this nutters guy sends 50mil attack dogs and 90mil nutters, now i wouldn't have noticed this if my spidy sense hadn't started tingling at af1 and i spied him. So basically i was rather pissed off at this, and figured i'd check at the end of the tick if he recalled then ar would recall, if he didn't i'd recall and he'd get owned by ar and i'd get revenge in a way. he didn't recall i did ar recalled and the faggot gets away scott free

mutual triggering ftl...

Spy report on Attackee [bbbb] successful:

Tue 9th Jul, year 4. Afternoon Defending Attackee [bbbb]
Battle Report - Defending Attackee [bbbb]
[range] 16,091,552 allied Political Mastermind attacked, distracting 50,766,925 hostile staff.
[range] 96,519,571 hostile Nutter attacked, disabling 36,994,367 allied staff.
[range] 4,129,423 allied Hippy Van attacked, distracting 2,061,438 hostile staff.
[range] 3,196,571 allied Loudspeaker Protestor shouted in the ears of and distracted 4,186,982 hostile staff.

Distracted: 57,015,345 enemies distracted.
Disabled: 36,994,367 friendlies disabled.

Wed 10th Jul, year 4. Early hours Government Recall
The Government recalled a defensive mob when it was decided they were no longer required.
Tue 9th Jul, year 4. Evening Staff Recalled.
Staff Recalled.
Tue 9th Jul, year 4. Evening Unknown
We were unable to get any specific data on this news.
Tue 9th Jul, year 4. Evening Unknown
We were unable to get any specific data on this news.
Tue 9th Jul, year 4. Evening Government incoming defences
Helicopters flew in overhead, dropping lines down around our land. Figures dressed in black, faces covered with balaclavas, dropped down the lines, assault rifles strapped to their backs. We couldn't be sure how many SAS there were, but we could see the 197,302,926 Police and Riot Police that also arrived.
Tue 9th Jul, year 4. Afternoon Defending Attackee [bbbb]
Battle Report - Defending Attackee [bbbb]
[middle] 16,091,552 allied Political Mastermind attacked, distracting 104,193,356 hostile staff.
[middle] 4,227,971 allied Hippy Van attacked, distracting 4,840,907 hostile staff.
[middle] 3,684,579 allied Loudspeaker Protestor shouted in the ears of and distracted 11,431,385 hostile staff.

Distracted: 120,465,648 enemies distracted.

Tue 9th Jul, year 4. Afternoon Defending Attackee [bbbb]
Battle Report - Defending Attackee [bbbb]
[range] 15,091,552 allied Political Mastermind attacked, distracting 101,551,068 hostile staff.
[range] 4,227,971 allied Hippy Van attacked, distracting 4,780,509 hostile staff.
[range] 3,684,579 allied Loudspeaker Protestor shouted in the ears of and distracted 11,637,664 hostile staff.

Distracted: 117,969,241 enemies distracted.

Tue 9th Jul, year 4. Noon Incoming Hostiles
News from your sources is that in 2 ticks, 147,286,496 people from Ar Triggering Faggot [cccc] will arrive to attack you.
Tue 9th Jul, year 4. Noon Unknown
We were unable to get any specific data on this news.
Mon 8th Jul, year 4. Afternoon Incoming Hostiles
News from your sources is that in 5 ticks, 383,529,891 people from Me [aaaa] will arrive to attack you.


[/vent]

Bring Back the mutual attacking rule tbh, if nothing else it serves to put most people off, even if azzer can't trawl through every single one

willymchilybily
06-02-2008, 01:14 PM
viewtopic.php?f=7&t=196 (http://www.bushtarion.com/forums/viewtopic.php?f=7&t=196)
how azzer proposes to adress the problem, but needs fine tuning


viewtopic.php?f=7&t=393 (http://www.bushtarion.com/forums/viewtopic.php?f=7&t=393)
my suggestion for the fine tuning. that allows this mutual attacking to be stopped effectively at no cost to game play.


-we(the bush community) have talked about this and still are. No one likes it or agrees with it. the problem is stopping it. as its not as easy to detect as a multi or as land farming. but with the new changes to system that have been proposed it should be stopped. also my suggestion rocks i think your'll find
:rainbowafro:

Augustus
07-02-2008, 04:56 PM
Would it be possible to check if there has been correspondence between ID's suspected of mutual AR triggering prior to the event happening? If this was taken as evidence of mutual triggering (because they are in contact with each other and almost certainly friends) then all you would need is for vigilant members of the game to report any instances of this happening, whilst reducing the workload involved in proving someone is at fault. I cant stand it either and it just seems unfair that people can get away with it just because it cant be policed effectively.

roger rabbit
11-05-2008, 06:40 AM
dont mean to dig up an old topic but the AR triggering is pretty bad. especially when i've seen the leaders of certain allies this round doing it.

so it's not just the solos doing it for each other but looks like to me it's done 1) out of spite or 2) to help their friend.