View Full Version : injury during attack
ok just a question...ive just been attacking someone and on the first tick i get like 66% (1.9mil/2.9mil) injured units back...but on the 2nd tick it suddenly became only 30% (0.9mil/3.3) and on last tick its like 50% (1.3/2.4) is this supposed to happen or is there a bug in it?
ps. numbers are mainly gards(others dropped same rate) so dont come saying its the value of staff
Hobbezak
02-02-2008, 06:43 PM
Maybe there was someone on your second tick, or a defender recalled?
I think the injury-rate is linked to what used to be lawfulness, so if the lawfulness of your attack dropped (mainly I think an extra attacker)... And tbh, with good reason. >: O
nope no attacker or defender just me vs him and its not like i killed him as i cant kill a thing...he killed some of me and thats all and he stayed same score through the whole battle and same goes for me (minus the losses)
willymchilybily
02-02-2008, 11:28 PM
i like how injuries is based on the l/f system aka the system that didnt actually work properly hence why it got removed. hehe
once again some weird stuff...getting attacked by 2 guys at same tick, 1 guy is 95% of me the other is 217%, on first tick i get 20/60bil dmg back in injured units so lets say 30%, on 2nd tick i get 24/59bil back so 50%, and on last i get 24/54bil dmg back so roughly also 50%, but why not like the 80% or so im supposed to get back vs such force? id say injurysystem is seriously smegged up
Nonny
07-02-2008, 11:17 AM
Attacked by bribers?
willymchilybily
07-02-2008, 03:39 PM
after seeing some people try and work out ratios on the best ratios page. I do question the maths of some of bushtarions player base.
maybe the actual numbers and battle report would help solve any problems quicker?
just a suggestion for anyone contemplating posting thier "faulty" return rates
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