PDA

View Full Version : Flak bug?


nathan
13-01-2008, 12:28 PM
Mob Details
Type Sent Remaining
Gardener 20,000,000 20,000,000
Hippy 2,000,000 0
Yob 1,000,000 674,691
Hooligan 1,000,000 945,652
Heavy Thug 1,000,000 821,773
Petrol Bomber 3,000,000 2,459,343
Terrorist 2,000,000 1,636,639
Jeep 4,000,000 3,274,894
Biker 5,000,000 3,790,966
Geo-Phys Thief 100,001 17,878


jussst out of interest
why would something kill all my geos
but none of the gardies flak
puzzled much

maybe a bug in the flak thing?

DarkSider
13-01-2008, 12:34 PM
You must have went vs political masterminds, they have the bad habbit of distracting all the gards and some geos may get hit by lethals.

Meneldil
14-01-2008, 06:02 PM
Indeed, to clarify:

If some distracting unit goes up against your stuff, it's quite feasible it will distract all the flak, but very few of the geos. A lethal unit which fires after the distracting/disabling unit will then only target the geos, so you lose almost all of them: flakking is a double-edged sword, you know! :wink:

willymchilybily
16-01-2008, 10:38 AM
also why you, as a defender, need sweepers. Something shooting after the bulk of the flack stoppers. because those few that slip through the net will pretty much always be geos or some type of thief.