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View Full Version : Serial Killer and Most Dangerous


No-Dachi
12-03-2009, 01:52 PM
At the moment these two stats are very much the same - the only difference being the first one takes into account land loss and bribes as well as pure kills. I feel it is redundant to have two stats so similiar, and I propose that Serial Killer is changed to amount of units killed, to create a diversity between the two stats.

darkmane
12-03-2009, 02:00 PM
Make it:

Murderous rampage = most innocents killed
Serial killer = most value in enemies killed

Garrett
12-03-2009, 02:02 PM
Make it:

Murderous rampage = most innocents killed
Serial killer = most value in enemies killed

I don't know about murderous rampage. Kinda slanted for the units specifically designed to kill flak.

Polo
12-03-2009, 02:04 PM
Make it:

Murderous rampage = most innocents killed
Serial killer = most value in enemies killed

I don't know about murderous rampage. Kinda slanted for the units specifically designed to kill flak.

Yeah, serial killer is slanted for units designed to kill too. I want to be able to get that stat as a prot. And I don't think Believable Politician should be so slanted towards prots either, I want to be able to get that as a robo! etc...

Garrett
12-03-2009, 02:25 PM
no one cares about poms.

we already have a ratio thread for seeing how well units can kill innocents.

serial killer should be enough is what i'm saying.

but sure go ahead and introduce more ego masturbation by achieving the 'kill innocents' stat

but that was in response to darkmane's post and not the point of the thread. I agree with Dachi's suggestion but disagree with Darkmane's addition

Polo
12-03-2009, 02:28 PM
but that was in response to darkmane's post and not the point of the thread. I agree with Dachi's suggestion but disagree with Darkmane's addition

So do I. :P

f0xx
12-03-2009, 02:33 PM
No need to fix something that ain't broken...

DarkSider
12-03-2009, 02:53 PM
no one cares about poms.


Music for my ears :D

An on topic i like the suggestion.

No-Dachi
12-03-2009, 11:04 PM
No need to fix something that ain't broken...

Indeed, but this is broken, so how does that apply?

f0xx
12-03-2009, 11:19 PM
Well, I guess you have a point mister.

No-Dachi
12-03-2009, 11:28 PM
Right on. We all agree :)

Azzer? It's time..