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bushplaya69
09-12-2008, 07:42 PM
hi r blurprint unit free next round?

wots best route 4 no blueprint unit 4 lots attack

Garrett
09-12-2008, 07:50 PM
blueprints not free next round

strikers.

bushplaya69
09-12-2008, 07:57 PM
ty mate so not free :(

striker this round dont like it much, strikers r **** cnat kill

Garrett
09-12-2008, 08:01 PM
then perhaps you need instruction on how to play and what strikers are good at killing.

however as a stand alone solo route that doesn't need the punit - it's tops.

i say marines are necessary otherwise poms will rape you as long as the day is, but strikers are dead sexy. simple as.

bushplaya69
09-12-2008, 08:08 PM
i attck distract route because troops dnt die n sometimes i land if i flak enough but i dont kill much

strikers r also 2 expensive like protector guru is 10000 2 buy n kills 4 per 1 guru whereas therefor strike kills like 0.5 and cost 1000000

Garrett
09-12-2008, 08:10 PM
well see that's your problem...

the striker ONLY targets units that have a 'LET' designation.

So if you are attacking a protestor, don't expect your strikers to do zomg damage because they won't even fire if no lethals are present. If you attack a protestor you have to have lots of flak and/or protestor killing units.

strikers are great for taking out harrier/ranger players, robotic players of all branches. load up on apaches to kill SO or TL players.

It's a very versatile route.

bushplaya69
09-12-2008, 08:15 PM
my brother say striker kills robo but robo people are 2 big and small droid stops flak too gd

rooney
09-12-2008, 08:20 PM
my reccomendation would be to have a large amount of strikers with a few grenadiers and a small amount of apaches.


like 5:2.5:1 striker:gren:apache.

this will allow you to easily kill smaller robo's. also small droids do stop flak quite well, but they are aweful at stopping geo theives. sending 10mil flak and 100,000 geos will probably flak 4-5mil small droids, even though the small droids could stop 20mil flak.

bushplaya69
09-12-2008, 08:31 PM
mite play thug thugs cheap to buy and terrorist kills lots of ppl

terrorost leader shud be better bin laden kills like 2000

rooney
09-12-2008, 08:40 PM
if you are looking for a route that doesnt need the p-unit, stay away from thugs. terrorist leader is vital. the best bets are all military (although if your solo rpg is just painful) all robo, and poms. SA can be played well also without secret agents, just mass assassins and kill robos and strikers.

Harbinger
09-12-2008, 08:44 PM
me think bushplaya69 wind up

f0xx
09-12-2008, 09:55 PM
Imba ezzmode anyone?

Best route for solo play is thugs, even without the p-unit.

Also, bushplaya69, you knowledge is serioisly lacking.

The fact that one unit kills a lot of units doesn't make it better than the other.

tobapopalos
10-12-2008, 12:18 AM
if you are looking for a route that doesnt need the p-unit, stay away from thugs. terrorist leader is vital.

Not true. Thugs can be played without TLs fairly easily. Though obviously you have less options than you would if you had TLs. You won't get much incoming because of your flak killing ability (PBs and terrors both do a pretty good job) and you can still find people to attack (mainly prots).

Mattheus
10-12-2008, 04:48 AM
You won't get much incoming because of your flak killing ability

The trouble being that many people attack purely for kills

f0xx
10-12-2008, 02:52 PM
Yes and that is why one should pick a route that goes well with his playstyle.

If you want to have a route that packs a good punch to the enemy LET units, a route which can be a match to any setup, then go striker. People won't be attacking you much, but you will be getting a lot of flak/tractor incomings so you will have to stay low on land. You will rarely be zeroed but you will often be losing land.

If you are more agreessive I would recommend the thug route. The best flak killing abilities in the game but very weak units. If you are really good with it you will be able to keep your AR high, your acres as well, but this will mean that you will be getting killed A LOT, especially from people who attack with pure LETs.

There are some even more extravagant choices, such as going heavy with small droids/stunbots.

bushplaya69
10-12-2008, 04:19 PM
bush is stupid

u hav 2 pay 4 all the gd briber unit all the free 1s r close :(

tobapopalos
10-12-2008, 05:01 PM
You won't get much incoming because of your flak killing ability

The trouble being that many people attack purely for kills

True, but the cheapness of thug units put people off as well. You'll often outnumber people who hack you, and although they might still be able to kill you easily enough it makes them less keen to try.

Alcibiades
10-12-2008, 05:02 PM
u hav 2 pay 4 all the gd briber unit all the free 1s r close :(

You have to pay for all the Pay-Units. And the game owner has to make money somehow. *shrug* It's not that expensive when you think about it. Barely 10$ 5 British pounds = 9.30324151 Canadian dollars.

When you're shelling out 60-70$ a game for consoles/computers; bushtarion is cheap in comparison ;) And P-Units aren't necessary for all the routes as many people have said here.

rooney
11-12-2008, 06:22 PM
if you are looking for a route that doesnt need the p-unit, stay away from thugs. terrorist leader is vital.

Not true. Thugs can be played without TLs fairly easily. Though obviously you have less options than you would if you had TLs. You won't get much incoming because of your flak killing ability (PBs and terrors both do a pretty good job) and you can still find people to attack (mainly prots).


maybe its just that i hate thug without TL then...

bushplaya69
11-12-2008, 07:49 PM
i like strike now apache kill lots of troops per apache but they r expensive

like my apache kills 1 2 10 or sumthin so not gunna buy strikers now

Alcibiades
11-12-2008, 07:51 PM
i like strike now apache kill lots of troops per apache but they r expensive

like my apache kills 1 2 10 or sumthin so not gunna buy strikers now

Strikers strip armour so that apaches will be more effective. You generally want to be have more strikers than apaches afaik. Although it does depend if you'll be targetting Health or Armour based routes.

If you want to attack things like Robotic routes you would want more strikers, with a healthy does of apaches to finish off the remaining health of the robot units. If you're hitting something more health based like Thug route or SO you would be better off having some more apaches.

Just because a unit kills a lot of other units, does not make it the best, it depends upon targetting. Also, units usually perform more effectively in tandem; i.e. when units are working together rather than just massing one unit; naturally there are exceptions to this rule but it is generally the case.

bushplaya69
11-12-2008, 07:54 PM
strikers dnt hit no prostetor route nd they dont hit flak i killed sum guy with ninjas jus then haha

striker shud be cheaper

tobapopalos
11-12-2008, 07:55 PM
No they shouldn't.

Alcibiades
11-12-2008, 07:58 PM
strikers dnt hit no prostetor route nd they dont hit flak i killed sum guy with ninjas jus then haha

striker shud be cheaper


Strikers aren't supposed to target the Protestor route which is made up of Non-Lethal Distractors. Strikers target Lethal units only. So that would be your problem right there.

Strikers should not be cheaper, they are an excellent unit and almost perfect for what they are designed to do.

bushplaya69
11-12-2008, 07:59 PM
is it gud 2 get marines?

tobapopalos
11-12-2008, 08:00 PM
Yes.

pinpower
11-12-2008, 11:37 PM
It seems to me that your really not understanding some of the fundamentals of targeting...just cos a unit appears to kill more than another it doesnt necessarily mean (in any way) that is is better.

As someone has said you need strikers firing first to strip the armour of your targets troops so that when your apache's fire they will finish off all the health. Strikers do very little health damage meaning they will often appear to kill very little (and so to a new player may appear overpriced or useless) but what they are actually doing is completely stripping your units troops of armour meaning that when your apache's fire they will finish them off (thus giving the appearance that apaches are bettter than strikers)

As tobapopocheese said you want more strikers than you have apaches, and you will want to target mainly armour based routes such as robos...your strikers will munch them! Also, while it may appear that protesters are the best people to attack (if your scared of a real battle) your route isnt suited to this (unless you have mass marines) and as a rule poms will attack you more.

You need to read up a bit on how targetting works to understand the importance of certain units, especially with a route such as strikers.

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Zakkgard
12-12-2008, 10:06 AM
is it gud 2 get marines?


I dont mean to be rude but.. Go read the game's basics from the manual first..

bushplaya69
12-12-2008, 08:12 PM
nah 2 long innit

n it dont say whats good n whats not it say all is good

Alcibiades
12-12-2008, 08:14 PM
nah 2 long innit

n it dont say whats good n whats not it say all is good

If you don't take the time to read the manual, then you won't understand most of the help we give you here....

EDIT: Almost all the routes *are* good. It depends upon your playstyle, activity, and knowledge to see which route is best for you There is no overall 'best unit' or 'best route' as this game is designed around counter routes to every route so that every route has a weakness. The best way is to read the manual and combine it with ingame knowledge and recommendations from players here on forums.

rooney
12-12-2008, 11:16 PM
also, just because strikers get ratios of 1:0.5 and apache get 1:15, the 15 that apache kill are likely to be mostly gardeners, whereas the 0.5 that the strikers kill are all LET, so the striker could actually be doing more damage

pinpower
13-12-2008, 12:20 AM
You really need to read up mate, whether its the manual, wiki or just browsing through the "help and support" section of the forums...Also the bushtarion IRC channel is often a good place to get a quick and accurate response from people...and im sure a member of our "helper" team will be happy to guide you through certain aspects of the game if you PM them.

http://www.bushtarion.com/manual/irc.php

That will help you get in IRC if you arent already...Also it might be worth (im assuming you arent) joining an alliance even if its only a low ranked one...there will be people who have played for a while or are just starting that can give you guidance...also its good to get a feel for allied play early on so your in a better position if you decide to continue playing.

But yeah, basically take some more time to find out some fundamentals about the game before making decisions.

Also (not a flame) personally i find it easier (and generally just nicer) to read/respond to posts that are written in full english (with explanations) rather than comments such as "nah 2 long init" or "n it dont say whats good n whats not it say all is good"....which i only have a vague idea what that even means...lol

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